---
product_id: 104519956
title: "Schmidt | Quacks of Quedlinburg | Board Game | Ages 10+ | 2-4 Players | 45 Minutes Playing Time"
brand: "schmidt"
price: "504.41 DT"
currency: TND
in_stock: true
reviews_count: 13
category: "Schmidt"
url: https://www.desertcart.tn/products/104519956-schmidt-quacks-of-quedlinburg-board-game-ages-10-2-4
store_origin: TN
region: Tunisia
---

# 45 min playtime 2-4 players 216 ingredient chips Schmidt | Quacks of Quedlinburg | Board Game | Ages 10+ | 2-4 Players | 45 Minutes Playing Time

**Brand:** schmidt
**Price:** 504.41 DT
**Availability:** ✅ In Stock

## Summary

> 🧙‍♂️ Brew brilliance or bust—dare to push your luck in Quacks of Quedlinburg!

## Quick Answers

- **What is this?** Schmidt | Quacks of Quedlinburg | Board Game | Ages 10+ | 2-4 Players | 45 Minutes Playing Time by schmidt
- **How much does it cost?** 504.41 DT with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.tn](https://www.desertcart.tn/products/104519956-schmidt-quacks-of-quedlinburg-board-game-ages-10-2-4)

## Best For

- schmidt enthusiasts

## Why This Product

- Trusted schmidt brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Dynamic Push-Your-Luck Gameplay:** Risk it all or play it safe—every draw could make or break your potion, keeping every round thrilling.
- • **Master the Art of Potion Brewing:** Strategically draw and place ingredient chips to craft the most valuable potions without exploding your brew.
- • **Catch-Up Mechanism Levels the Field:** Innovative rat tail tokens help players behind the leaderboard close the gap, keeping competition fierce until the last round.
- • **Endless Replayability with Custom Recipes:** Mix and match multiple recipe cards for unique ingredient effects every game, ensuring no two sessions are alike.
- • **Award-Winning Strategy for Social Game Nights:** Critics Award winner and fan favorite, perfect for millennial professionals craving engaging, quick, and social gameplay.

## Overview

Quacks of Quedlinburg is a 2-4 player, 45-minute strategy board game where players draw ingredient chips from personalized bags to brew potions. Featuring push-your-luck mechanics, customizable recipe cards, and a unique catch-up system, it offers deep replayability and social competition. Winner of the 2018 Critics Award for Connoisseur's Game of the Year, this game blends luck and strategy for an engaging experience suitable for ages 10 and up.

## Description

From the manufacturer In The Quacks of Quedlinburg , players are charlatans — or quack doctors — each making their own secret brew by adding ingredients one at a time. Take care with what you add, though, for a pinch too much of this or that will spoil the whole mixture! Each player has their own bag of ingredient chips. During each round, they simultaneously draw chips from their bags and add them to their pots. The higher the face value of the drawn chip, the further it is placed in the pot's swirling pattern, increasing how much the potion will be worth. Push your luck as far as you can, but if you add too many cherry bombs, your pot will explode! At the end of each round, players gain victory points and coins to spend on new ingredients, depending on how well they managed to fill up their pots. But players whose pots have exploded must choose points or coins — not both! The player with the most victory points at the end of nine rounds wins the game.

Review: Tons of replayability - Quacks of Quedlinburg is one of the best board games we own - and we own quite a few. The goal is to make a potion by adding ingredient chips to your pot (placed on a spiralling track starting at the centre). The ingredients are pulled blind from your ingredient bag. Once you've drawn an ingredient, it must be placed into your pot. The more ingredients you add to your pot the more you score and the more money you have to spend on more and better ingredients. Be careful though, you can only add a certain number of white "Cherry Bomb" ingredients; add too many and your pot explodes. The initial setup seemed complicated at first but once you've done it twice, you'll never look at the instructions again. The game is played over 9 rounds and at the end of each round, the player markers are moved along the scoring track based on how far around the spiral of your pot you managed to get, and players then shop for more ingredients - again, the amount of money you have to spend depends on how far around your pot you got. Each ingredient chip has a value of 1, 2 or 4 with the higher value ones costing more and each different colour of chip has different functions depending on which of the many recipe cards you use. "Recipe card" is a bit of a misnomer I think because it's basically just the properties of that colour chip. This is where the replayability comes in though. You can choose from several different recipe cards for each of the coloured chips when you set up the game so there are loads of different combinations. Each round consists of each of the players pulling chips from their bag and adding them to their pot until their pot either explodes or they choose to stop. It's as simple as that. The white "Cherry Bomb" ingredients have values of 1, 2 and 3 and you start the game with mostly those chips. If the total value of the white chips in your pot exceeds seven, your pot has exploded and you cannot add any more ingredients. If your pot explodes you can either take the points OR you can take the money to buy more ingredients; you can't have both (which you can if you didn't explode). So, the fun comes when you can see how far around their pot everyone else is and you can see that maybe they're scoring higher than you, so do you risk it and pull another chip which might make your pot explode? It also has a great "catch up" mechanism if you start to fall behind on points. The scoring track has rats dotted about on it with their tails draped across the track. At the start of each round you count the number of rat tails between your marker and the player in the lead and you can add that many rat tails to your pot - by placing a little rat token in your pot according to that number. This means that you start the round further round your pot meaning that you should end up with more points at the end of it. The only negative thing I can say is that, because of the number of different things each coloured chip can "do", you do have to occasionally stop and check the recipe card when you place a chip. It's quite a minor thing though because it only happens for the first couple of rounds until you get used to that recipe card. So a great game, very easy to play - we don't have younger children and the box says ages 10 and over, but I'm sure even 7 year olds could pick it up. One other minor drawback is that it's only four players and we needed five. We bought the "Herb Witches" expansion pack which gives you an extra pot, several more recipe cards and a bunch of Herb Witch cards that you can take advantage of by spending the associated coin, but that's a different review. Each game lasts about 45 minutes. We haven't had any quality problems like some of the other reviews have stated. We got the Schmidt version. I think there's another which might explain the quality difference. Can't recommend this game enough. You won't be dissapointed.
Review: Easy to learn and tonnes of fun! - Quacks of Quedlinburg is a game I'd describe as a mid level game in terms of difficulty. There's some elements of strategy as to which chips you buy, but otherwise it's all luck (and that's not a bad thing trust me)! The game is played over 9 rounds and players are taking turns to draw chips from a bag randomly, then place them on their pot. Each chip boosts the position by the value of the chip drawn and continuing to draw chips until every player has either busted or stopped. Then you follow the scoreboard, award rubies, score chips, roll for bonus etc and buy chips, then start again from the beginning. Each time you do this ofcourse, you'll be going back in with newly acquired chips and a better bag to draw from, with the last rounds pushing you far towards the end. The game has a set of chip colours, Red valued 1, 2, 4, Orange valued 1, Green valued 1, 2, 4, Blue valued 1, 2, 4, Black valued 1, Pink valued 1, Yellow valued 1, 2, 4. Each chip has it's own effect and the best part is, there are multiple options to select from so the scoring of the chips changes each game (or you can set it to the ones you like). It's really easy to set-up, just give each person a pot board, put a droplet in the middle, rat stone at the bottom and then a bag with their flask, 4 x 1 white value chips, 2 x 2 white value chips, 1 x 3 value white chip, 1 x 1 value green chip and 1 orange chip. To make things easier for play, I will usually pre-pack the bags ready for next game with all of this inside, just speeds up the time. The game takes around 5-10 minutes at most to learn and usually a trial round helps. In my 3rd game, I played with 2 new players who had never played and one of them won first time so despite knowing the game well, I still didn't have an advantage. The game also has a catchup mechanic which gives the player(s) who are behind a catchup to help close the gap. Would I recommend this game? definitely Is it replayable? Many many times over Is it fun? Insanely Is luck a bag thing? No, the luck is the part of this game that makes it so good. You don't HAVE to risk it all, but there's something that just makes you WANT to. Losing this game does not feel bad at all I recommend getting an organiser crafts type box for this game and ditching the normnal insert, will save tonnes of time. The game takes too long to setup in terms of empying bags and separating chips, but that's probalby me because I like to have each colour separated and then each value chip also!

## Features

- Warning:Not suitable for children under 36 months
- Warning:Only for domestic use
- Winner of the Critics Award for Connoisseur's Game of the year in 2018.
- The Quacks of Quedlinburg is a strategy game that is all about brewing potions and drawing ingredients from a your own bag of ingredient chips.
- The higher the value of the drawn chip, means the value of your potion is increased.
- Push your luck as far as you can, but if you add too many cherry bombs, your pot will explode!
- This fun and light-hearted board game, is great for the whole family.

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B07KNH77DC |
| Age Range Description | 10+ |
| Are Batteries Required | No |
| Best Sellers Rank | 9,340 in Toys & Games ( See Top 100 in Toys & Games ) 240 in Board Games (Toys & Games) |
| Brand | Schmidt |
| Brand Name | Schmidt |
| CPSIA Cautionary Statement | Choking Hazard - Small Parts |
| Colour | Multicolor |
| Country Of Origin | Germany |
| Customer Package Type | FFP |
| Customer Reviews | 4.7 out of 5 stars 720 Reviews |
| Edition | original |
| Educational Objective | Developing critical thinking, strategic planning, and social skills |
| Estimated Playing Time | 45 Minutes |
| Game Mechanics | deck building, push-your-luck |
| Genre | Boardgames |
| Global Trade Identification Number | 04001504882204 |
| Included Components | 4x Pots (Player Boards) - 4x Flasks - 4x Bags - 8x Droplets - 4x Rat Stones - 1x Scoring Track - 4x Scoring Markers - 1x Flame - 24x Fortuneteller Cards - 20x Rubies - 12x Ingredient Books - 216x Ingredient Chips - 4x 0/50 Seals - 1x Bonus Dice |
| Is Assembly Required | No |
| Item Dimensions | 29.5 x 29.5 x 7.8 centimetres |
| Item Dimensions L x W | 30L x 30W centimetres |
| Item Type Name | Family game |
| Item Weight | 864 Grams |
| Language | Unknown |
| Manufacturer | Schmidt Spiele |
| Manufacturer Part Number | CSG-QUACK |
| Manufacturer Warranty Description | See manufacturer |
| Material | Multiple Materials |
| Material Type | Multiple Materials |
| Maximum Age Recommendation | 1188.0 |
| Minimum Age Recomendation | 120 |
| Minimum Age Recommendation | 120.0 |
| Model Number | CSG-QUACK |
| Number of Items | 1 |
| Number of Players | 2 - 4 |
| Number of players | 2 - 4 |
| Operation Mode | manual |
| Product dimensions | 30L x 30W centimetres |
| Set Name | Quacks of Quedlinburg |
| Size | Quacks of Quedlinburg Base Game |
| Special Features | Games with deck building, Games of type push your luck |
| Subject Character | Quack Doctor |
| Supported Battery Types | No batteries required |
| Theme | Fantasy |
| Unit Count | 1 Game |

## Product Details

- **Brand:** Schmidt
- **Genre:** Boardgames
- **Material:** Multiple Materials
- **Number of players:** 2 - 4
- **Theme:** Fantasy

## Images

![Schmidt | Quacks of Quedlinburg | Board Game | Ages 10+ | 2-4 Players | 45 Minutes Playing Time - Image 1](https://m.media-amazon.com/images/I/81T-mTl2i6L.jpg)

## Available Options

This product comes in different **Size, Style** options.

## Customer Reviews

### ⭐⭐⭐⭐⭐ Tons of replayability
*by P***M on 2 January 2021*

Quacks of Quedlinburg is one of the best board games we own - and we own quite a few. The goal is to make a potion by adding ingredient chips to your pot (placed on a spiralling track starting at the centre). The ingredients are pulled blind from your ingredient bag. Once you've drawn an ingredient, it must be placed into your pot. The more ingredients you add to your pot the more you score and the more money you have to spend on more and better ingredients. Be careful though, you can only add a certain number of white "Cherry Bomb" ingredients; add too many and your pot explodes. The initial setup seemed complicated at first but once you've done it twice, you'll never look at the instructions again. The game is played over 9 rounds and at the end of each round, the player markers are moved along the scoring track based on how far around the spiral of your pot you managed to get, and players then shop for more ingredients - again, the amount of money you have to spend depends on how far around your pot you got. Each ingredient chip has a value of 1, 2 or 4 with the higher value ones costing more and each different colour of chip has different functions depending on which of the many recipe cards you use. "Recipe card" is a bit of a misnomer I think because it's basically just the properties of that colour chip. This is where the replayability comes in though. You can choose from several different recipe cards for each of the coloured chips when you set up the game so there are loads of different combinations. Each round consists of each of the players pulling chips from their bag and adding them to their pot until their pot either explodes or they choose to stop. It's as simple as that. The white "Cherry Bomb" ingredients have values of 1, 2 and 3 and you start the game with mostly those chips. If the total value of the white chips in your pot exceeds seven, your pot has exploded and you cannot add any more ingredients. If your pot explodes you can either take the points OR you can take the money to buy more ingredients; you can't have both (which you can if you didn't explode). So, the fun comes when you can see how far around their pot everyone else is and you can see that maybe they're scoring higher than you, so do you risk it and pull another chip which might make your pot explode? It also has a great "catch up" mechanism if you start to fall behind on points. The scoring track has rats dotted about on it with their tails draped across the track. At the start of each round you count the number of rat tails between your marker and the player in the lead and you can add that many rat tails to your pot - by placing a little rat token in your pot according to that number. This means that you start the round further round your pot meaning that you should end up with more points at the end of it. The only negative thing I can say is that, because of the number of different things each coloured chip can "do", you do have to occasionally stop and check the recipe card when you place a chip. It's quite a minor thing though because it only happens for the first couple of rounds until you get used to that recipe card. So a great game, very easy to play - we don't have younger children and the box says ages 10 and over, but I'm sure even 7 year olds could pick it up. One other minor drawback is that it's only four players and we needed five. We bought the "Herb Witches" expansion pack which gives you an extra pot, several more recipe cards and a bunch of Herb Witch cards that you can take advantage of by spending the associated coin, but that's a different review. Each game lasts about 45 minutes. We haven't had any quality problems like some of the other reviews have stated. We got the Schmidt version. I think there's another which might explain the quality difference. Can't recommend this game enough. You won't be dissapointed.

### ⭐⭐⭐⭐⭐ Easy to learn and tonnes of fun!
*by G***H on 3 February 2021*

Quacks of Quedlinburg is a game I'd describe as a mid level game in terms of difficulty. There's some elements of strategy as to which chips you buy, but otherwise it's all luck (and that's not a bad thing trust me)! The game is played over 9 rounds and players are taking turns to draw chips from a bag randomly, then place them on their pot. Each chip boosts the position by the value of the chip drawn and continuing to draw chips until every player has either busted or stopped. Then you follow the scoreboard, award rubies, score chips, roll for bonus etc and buy chips, then start again from the beginning. Each time you do this ofcourse, you'll be going back in with newly acquired chips and a better bag to draw from, with the last rounds pushing you far towards the end. The game has a set of chip colours, Red valued 1, 2, 4, Orange valued 1, Green valued 1, 2, 4, Blue valued 1, 2, 4, Black valued 1, Pink valued 1, Yellow valued 1, 2, 4. Each chip has it's own effect and the best part is, there are multiple options to select from so the scoring of the chips changes each game (or you can set it to the ones you like). It's really easy to set-up, just give each person a pot board, put a droplet in the middle, rat stone at the bottom and then a bag with their flask, 4 x 1 white value chips, 2 x 2 white value chips, 1 x 3 value white chip, 1 x 1 value green chip and 1 orange chip. To make things easier for play, I will usually pre-pack the bags ready for next game with all of this inside, just speeds up the time. The game takes around 5-10 minutes at most to learn and usually a trial round helps. In my 3rd game, I played with 2 new players who had never played and one of them won first time so despite knowing the game well, I still didn't have an advantage. The game also has a catchup mechanic which gives the player(s) who are behind a catchup to help close the gap. Would I recommend this game? definitely Is it replayable? Many many times over Is it fun? Insanely Is luck a bag thing? No, the luck is the part of this game that makes it so good. You don't HAVE to risk it all, but there's something that just makes you WANT to. Losing this game does not feel bad at all I recommend getting an organiser crafts type box for this game and ditching the normnal insert, will save tonnes of time. The game takes too long to setup in terms of empying bags and separating chips, but that's probalby me because I like to have each colour separated and then each value chip also!

### ⭐⭐⭐⭐⭐ Fantastic potion making game - could be re-themed Harry Potter Snapes Potion Class
*by M***D on 16 February 2021*

Lovely game beautifully presented components. A great game for children to learn to play. Just picked up Quacks as it’s commonly known been on the hit list to buy for some time. As usual I didn’t bother with the instructions just watched a couple of YouTube videos instead. It’s pretty straightforward to play. You have a bag of ingredients and initially this manly consists of one called cherry bombs. These have a number on them if the cherry bomb number goes over 7 your pot explodes. All other ingredients move you round the pot number chart but don’t blow you up. The further you get round the more points and money you get. I did wonder if this game was actually based on the Harry Potter movies / books but they have changed the theme as the licence cost would be horrific. It would be so easy to re theme as Harry Potter -Snapes potion class. My 2 kids really enjoyed the game there’s a good level of randomness which plays into the hands of kids but there is a level of strategy. Especially in ensuring you don’t explode and choosing the best ingredients to advance you and get more rewards. There is a real Element of should you carry on and risk exploding or stop and maybe lose out. That’s good as it adds tension There’s also a nice catch-up mechanic called the rat tails that allows those behind to get an advantage over the start player. My girls are 11 & 16 and they picked it up easy the box says 10 + but board game geek that looks at real people days 8+ so I would use the 8+ as a guide.

## Frequently Bought Together

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*Product available on Desertcart Tunisia*
*Store origin: TN*
*Last updated: 2026-08-02*