---
product_id: 1380341
title: "Lightning Returns: Final Fantasy XIII"
brand: "square enix"
price: "175.46 DT"
currency: TND
in_stock: true
reviews_count: 9
category: "Square Enix"
url: https://www.desertcart.tn/products/1380341-lightning-returns-final-fantasy-xiii
store_origin: TN
region: Tunisia
---

# Dynamic 24-hour in-game clock Overhauled action-RPG battle system Hundreds of weapon & outfit combos Lightning Returns: Final Fantasy XIII

**Brand:** square enix
**Price:** 175.46 DT
**Availability:** ✅ In Stock

## Summary

> ⚡ Save souls, beat the clock, and redefine destiny with Lightning’s ultimate return!

## Quick Answers

- **What is this?** Lightning Returns: Final Fantasy XIII by square enix
- **How much does it cost?** 175.46 DT with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.tn](https://www.desertcart.tn/products/1380341-lightning-returns-final-fantasy-xiii)

## Best For

- square enix enthusiasts

## Why This Product

- Trusted square enix brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Master the New Battle Flow 🎮:** Engage in a fluid, strategic ATB system with real-time blocking, dodging, and countering for an adrenaline-fueled RPG experience.
- • **Live the Clock, Own the World ⏰:** Experience a constantly evolving Nova Chrysalia where every second counts—your choices shape a unique 13-day journey.
- • **Customize Lightning’s Arsenal ⚔️:** Unlock and upgrade hundreds of weapons and outfits to tailor your combat style and dominate every battle.
- • **Explore Stunning, Expansive Worlds 🌍:** Traverse four beautifully crafted regions with rich art direction and immersive environments that redefine JRPG exploration.
- • **Challenge Yourself with Strategic Time Management ⏳:** Balance quests, combat, and exploration under a relentless time limit that rewards smart planning and skillful execution.

## Overview

Lightning Returns: Final Fantasy XIII is a PlayStation 3 exclusive action RPG that concludes the epic Final Fantasy XIII trilogy. Featuring a revolutionary battle system, a dynamic 24-hour game clock, and deep customization with hundreds of weapons and outfits, it challenges players to save souls within a 13-day countdown. With richly detailed open worlds and a compelling, if divisive, narrative, it offers a high-stakes, strategic experience that blends classic RPG elements with modern action gameplay.

## Description

The world of Gran Pulse is sinking into the sea and what remains is now called Nova Chrysalia. With only thirteen days remaining until the end of the world, Chaos reigns in a world that never ages. New life cannot be born. People need salvation. As Lightning, it is your mission to save as many souls as possible so that they may be brought to the new world. Along the journey, you will encounter familiar faces and engage new foes in all new lands. You must ultimately choose which souls to save and which to abandon and fully understand Lightning's true destiny. It all ends here.

Review: End to the decisive trilogy and its stellar - I can't think any other game that has had such a huge divide in opinion when it comes to the Final Fantasy XIII and its subsequent sequels. Mario Sunshine and Resident Evil 5 don't seem to even come close. One gamer saying its a underrated gem and another saying its the equivalent to dog droppings. Just to share those who are reading this an insight into my thoughts on the games and if this review is worth your time. I loved XIII. i consider it a throwback to VII and X which both had very linear, story-driven beginnings that later opened up into a big map in the game, focused on a small group of characters, and was centered on fighting against destiny and authority figures. I loved the inventive ATB battle system and got attached to most of the characters and their epic journey, 10/10 to me and one of my favorite RPGs of last gen. XIII-2 felt like a knee-jerk reaction from the decisive reaction it got from fans and critics and made the game open-ended at the beginning with being able to select different worlds in a Super Mario World-ish map and introduced a monster collecting mechanic but amiss the interesting new mechanics and additions, I felt the story got way too convoluted when XIII had a much more focused story, 7.5/10 to me. Here's my breakdown of Lightning Returns and my 45 hour session with it. Story 7/10 I personally think XIII was perfectly fine as a standalone title and XIII-2 was an awkward attempt to prolong the story so I was very worried how Lightning Returns was going to make any sort of competent story with now majorly convoluted story. The good news it LR mostly wipes the slate clean and gives you a simple set up, if you don't try to over think it: The world has been thrown off balance by the events of the last game and is so bad that God (with a unnecessarily hard to spell name) has decided to start anew and has chosen Lightning as his savior to save the souls of as many people as she can, including her old friend, to bring into the new world he's making and she only has 13 days to complete the task. No knowledge of L'Cie, Time travel. Eidolons or Etro is needed to play the game and the game sticks to its clean slate approach, for the most part. Lightning, as the entire XIII trilogy, is a divisive character for many with some seeing her as a monotone, boring character and the idea of her as the only character you control and will be going through the game would be torture to them. Personally, I think Ali Hallis does a astounding job of inserting humanity and personality into a strong, stoic character that other less talented VAs would end up as what Light's detractors say. She does a great job narrating this often confusing story and makes many lines that ought to be dry as funny, sarcastic quips from Lightning. Ali has shown this wonderful job of adding those small details into a stoic charter like she did with Dr. Liara T'Soni from the Mass Effect triliogy, another character who first comes off as too reserved and stoic but grows on you. The story dips up and down in quality from the different main stories, each of which is centered on a main character from the past games, I'd say spoiler but all these characters have been prominently shown in the trailers so up to you if you want to go in blind or not. Some doing a good job of book ending some charters problems in the past games like Snow and Noel while others felt rushed and not much thought put into it, with Yeul/Caius, doing their best to make the story incomprehensible, and most saddening Sazh, a character that has been the universal beacon for the XIII games that everyone has loved and enjoyed, getting such a lame plotline, I thought it was a joke at first and unfortunately WAS a unfunny one. I'm happy once the main missions where finished and things kicked into the climax, the story improved and really showed some shining moments for Liightning's character and we get some of the best moments of the character that she is much more then the stoic warrioress she lets on to be. The ending becomes a nice nod to Persona, and runs back with the theme that was introduced in XIII, rejecting authority , the most powerful one at that, and emphasizing on the necessity for humanity to fight and live for themselves, needing only friendship, not gods. Its a wee bit anti-religious but that's nothing new to those who have played Final Fantasy games or many other JRPGs series like Persona and that's either a plus or minus to you from your personal tastes. It's overall a bit sketchy, and outright stumbling at times, but overall it could have been much worse and ends up being a competent story, which is too bad for a Final Fantasy game which are known for 10/10 stories but thankfully this game has a lot of leverage to lean on for its serviceable plot. Graphics 8/10 Animation is varied in most scenes and rarely uses repeated animations outside of NPC conversations. It's inconsistent though, oddly for Square who are known for very polished graphics. Some areas like the Wildlands and Luxerion are beautifully detailed and has wonderful art direction that stands out from typical JRPG fare. The quality dips though during NPC moments where it seems it was rushed and some character designs look lazy and almost PS2 era of detail. Very stark when looking at the wonderfully, detailed and animated Lightning. Animation in battles are sublime though and everything looks wonderful from the hit detection, spell effects and attacking motions and the CGI cutscenes are what you'd expect from SE, top of the line along with Halo and Mass Effect. Music/Sound 10/10 Along with Sazh, the next most respected aspect of the XIII trilogy has been its amazing music and LR doesn't deviate from the amazing streak Masashi Hamauzu has been on, along with Mitsuto Suzuki and Noashi Mizuta adding in modern, electronic flavor to the soundtrack. Hamauzu brings his stelar bag of tricks, with lush, sweeping orchestral pieces that oozes with emotion and flair with Humanity's Tale, Song of the Savior ~Grand Finale~, and Luxerion showcasing his utter mastery of orchestral compositionm with some of the best symphonic pieces I've heard since Joe Hisaishi's goosbump inducing work on Ni No Kuni. What really stands out though is how much Suzuki and Mitzuta have grown as composers and take on so much of the grunt work on the soundtrack and are comparable to Hamauzu's work, something I didn't think when they where brought in on XIII-2. The Wildlands, The Savior, Yusnaan Palace and Dead Dunes really cements Mitzuta as the thinking man's composer, deftly combining symphonic and electronic elements together and really makes this soundtrack his own next to the other two. As much as I've loved the battle systems and art design, the music throughout the XIII trilogy has ended up being my favorite part of the games and will go down as some of the best work music last gen next to Ni No Kuni, Halo series and Journey imo. Gameplay 10/10 And now the meat of the game and I'm glad to report this is the best its been in the series. I thin the developers must have been playing some Dark Souls after XIII-2 because the difficulty has spiked up considerably and there is almost hand holding this time, The game flings you out and expects you to manage your health, money, and time off the bat and most the quests will expect you to do some research and speaking to NPCs to complete it. This is a wonderful response to the linear nature of the series and I appreciate Square put out such a hardcore game for a mainstream series like this, trusting Western gamers to handle, though it definitely has caused some whining, especially in the time management. I've seen 1 and 2 star reviews based solely on how hard the time management is and quite honestly, that's complete garbage. I've been a life long gamer so I might not be speaking for everyone but I kick my butt handed to me from Dark Souls and Super Meat Boy so definitely no the best and I was able to complete all the main missions and complete 50 side quests and STILL HAD 6 DAYS LEFT!! It simply takes the most basic of time management, fighting monsters for EP (basically tech points), using chronostasis (stopping time) and completing main mission s and you'll be perfectly fine with time to spare. With that cleared up, you'll also be happy to know this is one of the most fluent, elegant, fun experimentation of the ATB battle system I've ever played. Mixing X-2, Chrono Cross, Kingdom Hearts and even Paper Mario, you'll have a set-up of 3 schemata (jobs) to switch in battle where you'll have a ATB bar to use up with each attack or magic spell will take a amount of points of your bar until its near zero and you switch to another to use while the other will slowly regain ATB points while its on standby. It practically becomes an action game with how much hinges on your timing to use spells, block attacks and switch to new jobs on the fly. Its a wonderful take on ATB system that focuses a lot of action game reflexes but still have the strategy and management from a classic RPG. Overall: While the story leaves much to be desired, there's a challenging RPG here to sink your teeth into with a masterfully crafted battle system with beautifully polished open worlds to explore. It'll push you and demand good strategy in your fighting and customizing your classes while being lenient enough for you to explore the 4 big worlds even with a time clock to keep some pressure on you. 8.5/10
Review: Ends the series as well as anyone could have hoped. - Overall this game really did a great job wrapping up the story. It is kind of sad to see this series end. I know it got a lot of flack for some of the choices Squeenix went with this series but overall I thought it was a great one. Lightning Returns is probably the best of the series. It's close but I feel comfortable saying that. As always my reviews are split into 3 sections: story, gameplay, and characters with story getting the most weight. Story: 9.5/10 So I have to say that overall the story of this game was potentially the best one of the 3. The first of the series had a great story as well but really this one really does do a great job. You play as lightning again, brought back by God to save the souls of the living 13 days before the end of the world. During those 13 days, you make your rounds around the world and lead your old friends to salvation. Now, I will talk about this more in the character section but they really did an outstanding job with the stories around the characters in this....well that is with the exception of Sazh. Like I said, the story does a nice job of having it's own main story to tell and wrapping up all the side stories of your characters. I do have to take a little off though because the story seemed so choppy. And that's probably because each area in the game has it's own "main story" and they don't really tie together that much until the very end. So the presentation can come off a little choppy and abrasive at times. And really..the sazh story...c'mon. Gameplay: 8.5/10 Man the gameplay is just a mixed bag all the way around. Don't get me wrong it's still a great gameplay but the gameplay in XIII-2 was soo great that this one had a tough act to follow. First the good. I really enjoyed the way they brough the dress sphere/jobs system back. You play as your only party character for most of the game and have complete control over Lightning. She's a one man wrecking crew. The world is extremely well done. The wildlands specifically were just a thrill to explore. Once again they do a great job with the sidequests. Some were really fun and exciting and worth the time investment. Plus I really liked how they changed the entire experience/leveling up thing they normally do and now you get stat increases for the quests you complete. No grinding which is great. Now the bad: Let's start with the worst thing. THE FRIGGIN GAME CLOCK. Yes the game gives you ample time to complete everything but it doesn't matter because you have a clock over your head telling you you have to hurry all the time. It really was awful and took away from the overall greatness of the game. Some other minor things...the graphics took a noticeable step back in this game. Characters: 9.25/10 This game really does have the best rendition of all the characters out of all 3 games. I absolutely hated Snow in both of the other 2 games. He was really a great character in this. I thought noel was pretty pointless in 2. Great side character in 3. The character development for all of the characters was just outstanding. The writers really did a great service to the characters in this game...EXCEPT for Sazh. He was relegated to a cranky old man that couldn't get past himself. After all of the great work the first game did making him an interesting character, the following games relegated him to mere fodder. They barely put him in the last scenes of the game. It really was a pity seeing him reduced to what he was. Alas Overall 9.25/10 I rated XIII-2 the same exact overall score but I would give this one the nod simply because the story and characters were so much better. It's really hard for me to pick a favorite out of the 3 because each game had it's clear strengths and unfortunately it's clear faults. XIII's fault was it's gameplay, XIII-2's was the characters, and LR's was the gameplay. But in the end, LR had less glaring problems and higher positives I think. It's close. It's like picking a favorite bacon. They are all pretty darn good. Like I said I'm so sad to see this series go. It really was a well written story. But i am blown away with how well LR ended it. Just a wonderfully written ending.

## Features

- Your own Lightning - Upgrade Lightning's look, abilities and actions through hundreds of game-changing weapons and outfit combinations
- A constantly moving world - Nova Chrysalia moves to the beat of a relentless 24 hour clock resulting in a different journey for every player
- All new battle system - Master a completely overhauled battle system to control Lightning like never before by being able to block, dodge, and counter with precision

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B00946FSIA |
| Best Sellers Rank | #8,144 in Video Games ( See Top 100 in Video Games ) #35 in PlayStation 3 Games |
| Compatible Video Game Console Models | Sony PlayStation 3, Sony PlayStation 3 Slim, Sony PlayStation 3 Super Slim |
| Computer Platform | PlayStation 3 |
| Customer Reviews | 4.7 4.7 out of 5 stars (1,285) |
| Date First Available | September 1, 2012 |
| Global Trade Identification Number | 00662248913025 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 2.82 ounces |
| Item model number | 91302 |
| Language | English |
| Manufacturer | Square Enix |
| Product Dimensions | 0.57 x 5.31 x 6.85 inches; 2.82 ounces |
| Publication Date | February 11, 2014 |
| Rated | Teen |
| Release date | February 11, 2014 |
| Type of item | Video Game |
| UPC | 662248913025 662248913681 |

## Images

![Lightning Returns: Final Fantasy XIII - Image 1](https://m.media-amazon.com/images/I/61QSNPE19oL.jpg)

## Available Options

This product comes in different **Platform For Display** options.

## Questions & Answers

**Q: Does this version come with all the DLC? Because I'm seeing offers elsewhere for $20 with DLC.**
A: No

**Q: Can i confirm this is a US version? I am from belgium-europe. But i want to be sure i can buy the US version of lighning returns**
A: Yes, it is the english version. If you want the japanese voices with english subtitles you can download it in the download menu.

**Q: Does this come with the dlc codes or is it the collectors edition for the ps3 thanks so much**
A: Mine personally came with only a blank case and the disc so I'm not certain but I would go for the collectors edition to be on the safe side

**Q: Can this be played in korean or is it similar to where it’s like only english and i’d need the asian one.**
A: It can be played there, because PlayStation games are free region, but this one only have English version

## Customer Reviews

### ⭐⭐⭐⭐⭐ End to the decisive trilogy and its stellar
*by N***L on March 8, 2014*

I can't think any other game that has had such a huge divide in opinion when it comes to the Final Fantasy XIII and its subsequent sequels. Mario Sunshine and Resident Evil 5 don't seem to even come close. One gamer saying its a underrated gem and another saying its the equivalent to dog droppings. Just to share those who are reading this an insight into my thoughts on the games and if this review is worth your time. I loved XIII. i consider it a throwback to VII and X which both had very linear, story-driven beginnings that later opened up into a big map in the game, focused on a small group of characters, and was centered on fighting against destiny and authority figures. I loved the inventive ATB battle system and got attached to most of the characters and their epic journey, 10/10 to me and one of my favorite RPGs of last gen. XIII-2 felt like a knee-jerk reaction from the decisive reaction it got from fans and critics and made the game open-ended at the beginning with being able to select different worlds in a Super Mario World-ish map and introduced a monster collecting mechanic but amiss the interesting new mechanics and additions, I felt the story got way too convoluted when XIII had a much more focused story, 7.5/10 to me. Here's my breakdown of Lightning Returns and my 45 hour session with it. Story 7/10 I personally think XIII was perfectly fine as a standalone title and XIII-2 was an awkward attempt to prolong the story so I was very worried how Lightning Returns was going to make any sort of competent story with now majorly convoluted story. The good news it LR mostly wipes the slate clean and gives you a simple set up, if you don't try to over think it: The world has been thrown off balance by the events of the last game and is so bad that God (with a unnecessarily hard to spell name) has decided to start anew and has chosen Lightning as his savior to save the souls of as many people as she can, including her old friend, to bring into the new world he's making and she only has 13 days to complete the task. No knowledge of L'Cie, Time travel. Eidolons or Etro is needed to play the game and the game sticks to its clean slate approach, for the most part. Lightning, as the entire XIII trilogy, is a divisive character for many with some seeing her as a monotone, boring character and the idea of her as the only character you control and will be going through the game would be torture to them. Personally, I think Ali Hallis does a astounding job of inserting humanity and personality into a strong, stoic character that other less talented VAs would end up as what Light's detractors say. She does a great job narrating this often confusing story and makes many lines that ought to be dry as funny, sarcastic quips from Lightning. Ali has shown this wonderful job of adding those small details into a stoic charter like she did with Dr. Liara T'Soni from the Mass Effect triliogy, another character who first comes off as too reserved and stoic but grows on you. The story dips up and down in quality from the different main stories, each of which is centered on a main character from the past games, I'd say spoiler but all these characters have been prominently shown in the trailers so up to you if you want to go in blind or not. Some doing a good job of book ending some charters problems in the past games like Snow and Noel while others felt rushed and not much thought put into it, with Yeul/Caius, doing their best to make the story incomprehensible, and most saddening Sazh, a character that has been the universal beacon for the XIII games that everyone has loved and enjoyed, getting such a lame plotline, I thought it was a joke at first and unfortunately WAS a unfunny one. I'm happy once the main missions where finished and things kicked into the climax, the story improved and really showed some shining moments for Liightning's character and we get some of the best moments of the character that she is much more then the stoic warrioress she lets on to be. The ending becomes a nice nod to Persona, and runs back with the theme that was introduced in XIII, rejecting authority , the most powerful one at that, and emphasizing on the necessity for humanity to fight and live for themselves, needing only friendship, not gods. Its a wee bit anti-religious but that's nothing new to those who have played Final Fantasy games or many other JRPGs series like Persona and that's either a plus or minus to you from your personal tastes. It's overall a bit sketchy, and outright stumbling at times, but overall it could have been much worse and ends up being a competent story, which is too bad for a Final Fantasy game which are known for 10/10 stories but thankfully this game has a lot of leverage to lean on for its serviceable plot. Graphics 8/10 Animation is varied in most scenes and rarely uses repeated animations outside of NPC conversations. It's inconsistent though, oddly for Square who are known for very polished graphics. Some areas like the Wildlands and Luxerion are beautifully detailed and has wonderful art direction that stands out from typical JRPG fare. The quality dips though during NPC moments where it seems it was rushed and some character designs look lazy and almost PS2 era of detail. Very stark when looking at the wonderfully, detailed and animated Lightning. Animation in battles are sublime though and everything looks wonderful from the hit detection, spell effects and attacking motions and the CGI cutscenes are what you'd expect from SE, top of the line along with Halo and Mass Effect. Music/Sound 10/10 Along with Sazh, the next most respected aspect of the XIII trilogy has been its amazing music and LR doesn't deviate from the amazing streak Masashi Hamauzu has been on, along with Mitsuto Suzuki and Noashi Mizuta adding in modern, electronic flavor to the soundtrack. Hamauzu brings his stelar bag of tricks, with lush, sweeping orchestral pieces that oozes with emotion and flair with Humanity's Tale, Song of the Savior ~Grand Finale~, and Luxerion showcasing his utter mastery of orchestral compositionm with some of the best symphonic pieces I've heard since Joe Hisaishi's goosbump inducing work on Ni No Kuni. What really stands out though is how much Suzuki and Mitzuta have grown as composers and take on so much of the grunt work on the soundtrack and are comparable to Hamauzu's work, something I didn't think when they where brought in on XIII-2. The Wildlands, The Savior, Yusnaan Palace and Dead Dunes really cements Mitzuta as the thinking man's composer, deftly combining symphonic and electronic elements together and really makes this soundtrack his own next to the other two. As much as I've loved the battle systems and art design, the music throughout the XIII trilogy has ended up being my favorite part of the games and will go down as some of the best work music last gen next to Ni No Kuni, Halo series and Journey imo. Gameplay 10/10 And now the meat of the game and I'm glad to report this is the best its been in the series. I thin the developers must have been playing some Dark Souls after XIII-2 because the difficulty has spiked up considerably and there is almost hand holding this time, The game flings you out and expects you to manage your health, money, and time off the bat and most the quests will expect you to do some research and speaking to NPCs to complete it. This is a wonderful response to the linear nature of the series and I appreciate Square put out such a hardcore game for a mainstream series like this, trusting Western gamers to handle, though it definitely has caused some whining, especially in the time management. I've seen 1 and 2 star reviews based solely on how hard the time management is and quite honestly, that's complete garbage. I've been a life long gamer so I might not be speaking for everyone but I kick my butt handed to me from Dark Souls and Super Meat Boy so definitely no the best and I was able to complete all the main missions and complete 50 side quests and STILL HAD 6 DAYS LEFT!! It simply takes the most basic of time management, fighting monsters for EP (basically tech points), using chronostasis (stopping time) and completing main mission s and you'll be perfectly fine with time to spare. With that cleared up, you'll also be happy to know this is one of the most fluent, elegant, fun experimentation of the ATB battle system I've ever played. Mixing X-2, Chrono Cross, Kingdom Hearts and even Paper Mario, you'll have a set-up of 3 schemata (jobs) to switch in battle where you'll have a ATB bar to use up with each attack or magic spell will take a amount of points of your bar until its near zero and you switch to another to use while the other will slowly regain ATB points while its on standby. It practically becomes an action game with how much hinges on your timing to use spells, block attacks and switch to new jobs on the fly. Its a wonderful take on ATB system that focuses a lot of action game reflexes but still have the strategy and management from a classic RPG. Overall: While the story leaves much to be desired, there's a challenging RPG here to sink your teeth into with a masterfully crafted battle system with beautifully polished open worlds to explore. It'll push you and demand good strategy in your fighting and customizing your classes while being lenient enough for you to explore the 4 big worlds even with a time clock to keep some pressure on you. 8.5/10

### ⭐⭐⭐⭐⭐ Ends the series as well as anyone could have hoped.
*by K***G on August 2, 2014*

Overall this game really did a great job wrapping up the story. It is kind of sad to see this series end. I know it got a lot of flack for some of the choices Squeenix went with this series but overall I thought it was a great one. Lightning Returns is probably the best of the series. It's close but I feel comfortable saying that. As always my reviews are split into 3 sections: story, gameplay, and characters with story getting the most weight. Story: 9.5/10 So I have to say that overall the story of this game was potentially the best one of the 3. The first of the series had a great story as well but really this one really does do a great job. You play as lightning again, brought back by God to save the souls of the living 13 days before the end of the world. During those 13 days, you make your rounds around the world and lead your old friends to salvation. Now, I will talk about this more in the character section but they really did an outstanding job with the stories around the characters in this....well that is with the exception of Sazh. Like I said, the story does a nice job of having it's own main story to tell and wrapping up all the side stories of your characters. I do have to take a little off though because the story seemed so choppy. And that's probably because each area in the game has it's own "main story" and they don't really tie together that much until the very end. So the presentation can come off a little choppy and abrasive at times. And really..the sazh story...c'mon. Gameplay: 8.5/10 Man the gameplay is just a mixed bag all the way around. Don't get me wrong it's still a great gameplay but the gameplay in XIII-2 was soo great that this one had a tough act to follow. First the good. I really enjoyed the way they brough the dress sphere/jobs system back. You play as your only party character for most of the game and have complete control over Lightning. She's a one man wrecking crew. The world is extremely well done. The wildlands specifically were just a thrill to explore. Once again they do a great job with the sidequests. Some were really fun and exciting and worth the time investment. Plus I really liked how they changed the entire experience/leveling up thing they normally do and now you get stat increases for the quests you complete. No grinding which is great. Now the bad: Let's start with the worst thing. THE FRIGGIN GAME CLOCK. Yes the game gives you ample time to complete everything but it doesn't matter because you have a clock over your head telling you you have to hurry all the time. It really was awful and took away from the overall greatness of the game. Some other minor things...the graphics took a noticeable step back in this game. Characters: 9.25/10 This game really does have the best rendition of all the characters out of all 3 games. I absolutely hated Snow in both of the other 2 games. He was really a great character in this. I thought noel was pretty pointless in 2. Great side character in 3. The character development for all of the characters was just outstanding. The writers really did a great service to the characters in this game...EXCEPT for Sazh. He was relegated to a cranky old man that couldn't get past himself. After all of the great work the first game did making him an interesting character, the following games relegated him to mere fodder. They barely put him in the last scenes of the game. It really was a pity seeing him reduced to what he was. Alas Overall 9.25/10 I rated XIII-2 the same exact overall score but I would give this one the nod simply because the story and characters were so much better. It's really hard for me to pick a favorite out of the 3 because each game had it's clear strengths and unfortunately it's clear faults. XIII's fault was it's gameplay, XIII-2's was the characters, and LR's was the gameplay. But in the end, LR had less glaring problems and higher positives I think. It's close. It's like picking a favorite bacon. They are all pretty darn good. Like I said I'm so sad to see this series go. It really was a well written story. But i am blown away with how well LR ended it. Just a wonderfully written ending.

### ⭐⭐⭐⭐⭐ Good
*by P***W on December 19, 2025*

Good game! I like it.

## Frequently Bought Together

- Lightning Returns: Final Fantasy XIII
- Final Fantasy XIII-2 - Playstation 3
- Final Fantasy XIII - Playstation 3

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