---
product_id: 27597811
title: "Deception: Murder in Hong Kong Board Game | Social Deduction | 4-12 Players | 20 Minutes"
brand: "grey fox games"
price: "455.64 DT"
currency: TND
in_stock: true
reviews_count: 13
category: "Grey Fox Games"
url: https://www.desertcart.tn/products/27597811-deception-murder-in-hong-kong-board-game-social-deduction-4
store_origin: TN
region: Tunisia
---

# 4-12 players versatile High replayability 20-min fast rounds Deception: Murder in Hong Kong Board Game | Social Deduction | 4-12 Players | 20 Minutes

**Brand:** grey fox games
**Price:** 455.64 DT
**Availability:** ✅ In Stock

## Summary

> 🕵️‍♂️ Crack the case before your friends do—because missing out on this social thriller is the real crime!

## Quick Answers

- **What is this?** Deception: Murder in Hong Kong Board Game | Social Deduction | 4-12 Players | 20 Minutes by grey fox games
- **How much does it cost?** 455.64 DT with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.tn](https://www.desertcart.tn/products/27597811-deception-murder-in-hong-kong-board-game-social-deduction-4)

## Best For

- grey fox games enthusiasts

## Why This Product

- Trusted grey fox games brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Dynamic Group Play:** Seamlessly adapts from intimate gatherings to lively parties with 4 to 12 players, making every game a unique social experience.
- • **Lightning-Fast Gameplay:** Engage in intense, strategic rounds that wrap up in just 20 minutes—perfect for busy socialites craving quick thrills.
- • **Beginner-Friendly Yet Deep:** Simple rules meet complex strategy—ideal for both casual players and seasoned pros looking to dominate the table.
- • **Endless Mystery Variations:** Multiple roles and evolving clues ensure no two games are alike, keeping your squad hooked and coming back for more.
- • **Immersive Social Deduction:** Step into the shoes of Investigator, Murderer, or Forensic Scientist and sharpen your bluffing and analytical skills in a high-stakes environment.

## Overview

Deception: Murder in Hong Kong is a fast-paced social deduction board game for 4-12 players featuring 20-minute rounds. Players assume secret roles like Investigator, Murderer, and Forensic Scientist, using limited clues to solve a murder mystery. With high replayability through varied roles and evidence, it’s perfect for parties and casual game nights, blending easy-to-learn mechanics with deep strategic interaction.

## Description

Product description Take on secret roles like Investigator, Murderer, Witness, and more. Each game shifts alliances and strategies, challenging players to bluff, deceive, and deduce their way to victory. No two games play out the same and trust no one. Dive into gripping 20-minute sessions that deliver nonstop tension and excitement. Quick to learn and fast to play, it’s perfect for parties, game nights, or spontaneous rounds with friends. The suspense starts the moment roles are dealt. With a variety of roles and countless combinations, every game offers a fresh mystery to solve. Changing objectives, clues, and interactions ensure no two sessions feel the same, keeping players coming back for more deduction and drama in every play! Your Next Game Night Starts with Deception: Murder in Hong Kong from Grey Fox Games At Grey Fox Games, we craft immersive, strategic board games that bring people together through creativity, challenge, and unforgettable moments. Every title is built with care and passion designed to spark your imagination and keep you coming back for more. From intense social deduction to deep tactical play, our games span genres and styles to suit every player. Explore the world of Grey Fox Games and uncover your next tabletop favorite. The adventure doesn't end here—your next game night hit is waiting.

Review: If you like "Clue" but wanted to have more social interaction, BUY THIS GAME!!! - AMAZING!! MY WHOLE FAMILY LOVES IT!! It's a Great deduction game where you try to figure out the murderer among the players. PROS: -Easy to learn -Plays great with a party or family -Very fast once everyone knows what to do -Allows for people to role-play in a sensible way -You can choose to play with basic or advanced cards which helps change the social dynamic of the game CONS: -The Forensic Scientist has to be careful not to give away the murderer by talking, but once you understand how to play this role, it isn't difficult. -The theme is very basic modern crime and some of the cards are hard for younger children to understand. I would recommend only for middle-schoolers and above or have an older person help. The basic way it plays: One person is secretly chosen as the murderer with randomly dealt role cards while everyone else is an investigator. Then, they secretly tell the chosen forensic scientist (who is on the investigator team) their murder weapon and evidence cards (in front of them face-up) while everyone else' eyes are closed. Then the game begins.... How does the murderer blend in with the investigators? Well, everyone has 4 unique weapon cards and 4 unique evidence cards face-up in front of them and no one knows who's who besides the forensic scientist... and the culprit. The catch is... the Forensic Scientist CANNOT GIVE ANY VERBAL HINTS, CLUES, OR EVEN CONSULT WITH THE OTHER INVESTIGATORS. the only thing they are allowed to do is place markers on tiles noting: The Cause, The Location, and The Motive of the Killing along with 3 other random clue tiles (If the murderer had 'Water' as their chosen 'Weapon' card, the FS would put the clue marker on 'drowning' on the 'Cause of Death' tile, etc.) The FS puts out more of these tiles as the game goes on for 2 more rounds. In each round, After the clues are marked, every player can make a 30 second case of who they think the Killer is and what single weapon and evidence pieces they had picked in front of them. Even the murderer can do this and try to throw the other players off their tracks (lots of fun). To win as the investigator, you have to make a correct ACCUSATION. How? At anytime during the game, ANY PLAYER EXCEPT THE FORENSIC SCIENTIST can use their badge token to guess the killer, weapon, and evidence correctly. If the guess is completely correct, then the forensic scientist says "Yes" and the investigators win immediately. If the guess isn't correct or only partially correct, the forensic scientist answers with "No" and the player loses their badge token. They lose their only chance of outing the murderer. If all the players made accusations and everyone was incorrect, the Murderer wins. It's what I always wanted the board game "Clue" to be: A social murder mystery where you feel like you are part of the story. Lots of fun and HIGHLY RECOMMENDED FOR PARTY GAMERS.
Review: Social deduction games can be frustrating, but this one is consistently fun for everyone - I've owned this game for a few months now, and it's a hit every time I bring it out. There are elements of social deduction found in Werewolf/Mafia mixed with elements of non-verbal communication & interpretation seen in Mysterium or Dixit. The basic explanation is that one of the players is a forensic scientist, who doesn't talk or communicate during the main game, but ultimately knows who everyone's secret role is. All the other players have evidence cards placed in front of them with evidence or different ways someone can die. A murderer is secretly chosen who then (secretly) chooses one of their evidence cards and one of their means of death cards to the scientist while all other players have their eyes closed. This represents the actual murder that the investigators must guess. The forensic scientist then has a handful of cards with 6 options (such as Time of Day) and must pick one option to lead the non-murderers to the murderer's cards (who is pretending to be an investigator). As the scientist plays their cards, players start discussing which evidence cards they represent. Each player gets one guess at the correct evidence cards at any point in the game. If it's wrong, they cannot guess again, but may continue to participate in the discussion. If the murderer's exact cards are guessed at any time, the investigators and the scientist win. Otherwise the murderer wins. There are a bit more rules, but that's the majority of them. The game succeeds so well because the different mechanics complement each other so well. In a typical hidden role & social deduction game, the game can devolve into finger pointing and yelling, but the difficult task of interpreting the clues makes it really hard to be convinced that anyone is clearly lying. It can also be hard and stressful to be the secret bad guy in these types of games, but the bulk of the discussion in Deception is matching up the clues, keeping the focus on the table and not on the individual people. It can take the pressure off. The game can play quickly if the clues fall together quickly. It can also lead to a long elaborate discussion with multiple factions vying for different candidates, often ending into a win or loss that comes down to the final guesses. Strengths: - It's a hidden role game that appeals to a wider audience than games like Werewolf or Resistance. There is more going on than simply accusing one another and forming alliances with those you trust. - Quick set-up, quick rules explanation, and short play time. Every time I've played, we've played multiple games as it lends itself to that "let's play again" feeling. - It's hard to find a good game for a player count over 6. This is one of those rare games. It scales up to 12, although that size is a bit crowded since you need to see everyone else's cards throughout the game. I think it's ideal around 8, but totally playable at more or less. Weaknesses: - The rules and game flow are not airtight. For example, it expects the forensic scientist to be a bit of a game master, keeping the rounds moving along at certain points. The silver lining is that it's easy to substitute some house rules without changing the game. - The cards have a lack of balance. Some of them too clearly match up to the scientist's cards. The murderer has to be cautious in order to choose 2 good options from their tableau. I've seen games last a matter of minutes when the clues are too easily discovered either by bad luck or a poor choice by the murderer. The more you play, the more you learn to avoid it. - For some player types, the "one guess only" leads them to guess early then sit out the rest of the game. It does feel demotivating to put out your 1 guess and if it's wrong, you then have nothing to do except trying to persuade other players. Despite these small weaknesses, I still strongly recommend it. After dozens of plays, I place it as one of the favorite games on my shelf.

## Features

- ENGAGING GAMEPLAY: Immerse in a world of secret roles like Investigator, Murderer, and Witness. Quick 20-minute rounds spark strategic challenges, demanding sharp deduction skills.
- VERSATILE PLAY: Designed for groups of 4 to 12, this board game adapts to intimate gatherings or lively parties. Its portable design and adaptable gameplay unite friends for dynamic, interactive experiences.
- QUICK & INTENSE ROUNDS: Enjoy brisk 20-minute sessions that deliver constant suspense and rapid-fire challenges.
- HIGH REPLAYABILITY: With numerous role combinations and varied outcomes, every session feels fresh and challenging. Experience endless variety and strategic depth that keeps excitement alive.
- ACCESSIBLE & FUN: Featuring simple rules and a compact design, this game suits beginners and veterans alike. Dive into mystery with ease and enjoy an immersive social deduction experience each play.

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B019FPQZNG |
| Additional Features | Unique Role Assignment and Scene Tile Mechanic |
| Age Range Description | Kid |
| Are Batteries Required | No |
| Best Sellers Rank | #44,233 in Toys & Games ( See Top 100 in Toys & Games ) #974 in Board Games (Toys & Games) |
| Brand Name | Grey Fox Games |
| CPSIA Cautionary Statement | Choking Hazard - Small Parts, No Warning Applicable |
| Color | Grey |
| Customer Package Type | Standard Packaging |
| Customer Reviews | 4.8 out of 5 stars 2,576 Reviews |
| Edition | Standard Edition |
| Educational Objective | To improve players' ability to analyze information, make logical deductions, and work collaboratively to solve a problem. |
| Estimated Playing Time | 20 Minutes |
| Genre | Bluffing, Creative, Mystery, Party, Puzzle |
| Global Trade Identification Number | 00616909967612 |
| Included Components | game |
| Indoor Outdoor Usage | Indoor |
| Is Assembly Required | No |
| Item Dimensions | 12 x 3 x 12 inches |
| Item Part Number | GFX96761 |
| Item Weight | 1 Kilograms |
| Language | English |
| Manufacturer | Grey Fox Games |
| Manufacturer Minimum Age (MONTHS) | 156.0 |
| Manufacturer Part Number | GFG96761 |
| Material Type | Cardboard |
| Minimum Age Recomendation | 168 |
| Model Number | GFG96761 |
| Number of Items | 1 |
| Number of Players | 12 |
| Operation Mode | manual |
| Rulebook Availability | Printed Included |
| Set Name | Deception: Murder in Hong Kong |
| Size | Medium |
| Subject Character | Hong Kong |
| Supported Battery Types | No batteries required |
| Theme | Horror, Mystery |
| UPC | 746550650936 195893950430 616909967612 787799873625 |
| Unit Count | 1.0 Count |

## Images

![Deception: Murder in Hong Kong Board Game | Social Deduction | 4-12 Players | 20 Minutes - Image 1](https://m.media-amazon.com/images/I/71oN+tzccaL.jpg)
![Deception: Murder in Hong Kong Board Game | Social Deduction | 4-12 Players | 20 Minutes - Image 2](https://m.media-amazon.com/images/I/71iemCmWxSL.jpg)
![Deception: Murder in Hong Kong Board Game | Social Deduction | 4-12 Players | 20 Minutes - Image 3](https://m.media-amazon.com/images/I/71ZIHVqPmBL.jpg)
![Deception: Murder in Hong Kong Board Game | Social Deduction | 4-12 Players | 20 Minutes - Image 4](https://m.media-amazon.com/images/I/815siA5+3gL.jpg)
![Deception: Murder in Hong Kong Board Game | Social Deduction | 4-12 Players | 20 Minutes - Image 5](https://m.media-amazon.com/images/I/71FWzELDRgL.jpg)

## Available Options

This product comes in different **Style** options.

## Questions & Answers

**Q: No way two can play?**
A: Actually, you probably could play this with two players but it would lose the traitor aspect and social deduction aspects of the game-- basically watering it down to interpreting clues. Deal out the cards for 3+ players.  The person guessing (detective) will close their eyes while the Forensic Scientist will choose which set of cards the "murderer" is along with choosing which 2 cards to use (the clue and murder weapon).  Once this is done, the detective will open their eyes and wait for the clues.  After seeing all the clues the Forensic Scientist gives, the detective can take a guess or ask for more help (new clue)-- Each time the forensic scientist replaces a board, it adds "1 point"...each time the forensic scientist moves a pawn to a new location on the same board it adds "1 point"...and each time the detective makes an incorrect guess it adds "2 points".  Try and team up (forensic scientist giving clues...detective trying to find the murder) and see how low of a score you can have when you solve the case!again, it takes out the treachery, lying, and social deduction....so it is a very watered down version of the game, but you can still play it with 2 people if it is played this way.

**Q: Can somebody told me is there Chinese printed on the card or just English? Thanks!**
A: All cards include both Chinese and English. See image at http://gamer-goggles.com/wp-content/uploads/2015/11/dec.png

**Q: 99.99?!Is there something wrong with the price?**
A: The game sold out on the Grey Fox Games website, so that price was probably some 3rd party being ridiculous and overcharging.

**Q: How can i know the amount of shipping fee?**
A: Amazon prime is free shipping 😁

## Customer Reviews

### ⭐⭐⭐⭐⭐ If you like "Clue" but wanted to have more social interaction, BUY THIS GAME!!!
*by C***R on January 4, 2020*

AMAZING!! MY WHOLE FAMILY LOVES IT!! It's a Great deduction game where you try to figure out the murderer among the players. PROS: -Easy to learn -Plays great with a party or family -Very fast once everyone knows what to do -Allows for people to role-play in a sensible way -You can choose to play with basic or advanced cards which helps change the social dynamic of the game CONS: -The Forensic Scientist has to be careful not to give away the murderer by talking, but once you understand how to play this role, it isn't difficult. -The theme is very basic modern crime and some of the cards are hard for younger children to understand. I would recommend only for middle-schoolers and above or have an older person help. The basic way it plays: One person is secretly chosen as the murderer with randomly dealt role cards while everyone else is an investigator. Then, they secretly tell the chosen forensic scientist (who is on the investigator team) their murder weapon and evidence cards (in front of them face-up) while everyone else' eyes are closed. Then the game begins.... How does the murderer blend in with the investigators? Well, everyone has 4 unique weapon cards and 4 unique evidence cards face-up in front of them and no one knows who's who besides the forensic scientist... and the culprit. The catch is... the Forensic Scientist CANNOT GIVE ANY VERBAL HINTS, CLUES, OR EVEN CONSULT WITH THE OTHER INVESTIGATORS. the only thing they are allowed to do is place markers on tiles noting: The Cause, The Location, and The Motive of the Killing along with 3 other random clue tiles (If the murderer had 'Water' as their chosen 'Weapon' card, the FS would put the clue marker on 'drowning' on the 'Cause of Death' tile, etc.) The FS puts out more of these tiles as the game goes on for 2 more rounds. In each round, After the clues are marked, every player can make a 30 second case of who they think the Killer is and what single weapon and evidence pieces they had picked in front of them. Even the murderer can do this and try to throw the other players off their tracks (lots of fun). To win as the investigator, you have to make a correct ACCUSATION. How? At anytime during the game, ANY PLAYER EXCEPT THE FORENSIC SCIENTIST can use their badge token to guess the killer, weapon, and evidence correctly. If the guess is completely correct, then the forensic scientist says "Yes" and the investigators win immediately. If the guess isn't correct or only partially correct, the forensic scientist answers with "No" and the player loses their badge token. They lose their only chance of outing the murderer. If all the players made accusations and everyone was incorrect, the Murderer wins. It's what I always wanted the board game "Clue" to be: A social murder mystery where you feel like you are part of the story. Lots of fun and HIGHLY RECOMMENDED FOR PARTY GAMERS.

### ⭐⭐⭐⭐⭐ Social deduction games can be frustrating, but this one is consistently fun for everyone
*by J***L on November 7, 2017*

I've owned this game for a few months now, and it's a hit every time I bring it out. There are elements of social deduction found in Werewolf/Mafia mixed with elements of non-verbal communication & interpretation seen in Mysterium or Dixit. The basic explanation is that one of the players is a forensic scientist, who doesn't talk or communicate during the main game, but ultimately knows who everyone's secret role is. All the other players have evidence cards placed in front of them with evidence or different ways someone can die. A murderer is secretly chosen who then (secretly) chooses one of their evidence cards and one of their means of death cards to the scientist while all other players have their eyes closed. This represents the actual murder that the investigators must guess. The forensic scientist then has a handful of cards with 6 options (such as Time of Day) and must pick one option to lead the non-murderers to the murderer's cards (who is pretending to be an investigator). As the scientist plays their cards, players start discussing which evidence cards they represent. Each player gets one guess at the correct evidence cards at any point in the game. If it's wrong, they cannot guess again, but may continue to participate in the discussion. If the murderer's exact cards are guessed at any time, the investigators and the scientist win. Otherwise the murderer wins. There are a bit more rules, but that's the majority of them. The game succeeds so well because the different mechanics complement each other so well. In a typical hidden role & social deduction game, the game can devolve into finger pointing and yelling, but the difficult task of interpreting the clues makes it really hard to be convinced that anyone is clearly lying. It can also be hard and stressful to be the secret bad guy in these types of games, but the bulk of the discussion in Deception is matching up the clues, keeping the focus on the table and not on the individual people. It can take the pressure off. The game can play quickly if the clues fall together quickly. It can also lead to a long elaborate discussion with multiple factions vying for different candidates, often ending into a win or loss that comes down to the final guesses. Strengths: - It's a hidden role game that appeals to a wider audience than games like Werewolf or Resistance. There is more going on than simply accusing one another and forming alliances with those you trust. - Quick set-up, quick rules explanation, and short play time. Every time I've played, we've played multiple games as it lends itself to that "let's play again" feeling. - It's hard to find a good game for a player count over 6. This is one of those rare games. It scales up to 12, although that size is a bit crowded since you need to see everyone else's cards throughout the game. I think it's ideal around 8, but totally playable at more or less. Weaknesses: - The rules and game flow are not airtight. For example, it expects the forensic scientist to be a bit of a game master, keeping the rounds moving along at certain points. The silver lining is that it's easy to substitute some house rules without changing the game. - The cards have a lack of balance. Some of them too clearly match up to the scientist's cards. The murderer has to be cautious in order to choose 2 good options from their tableau. I've seen games last a matter of minutes when the clues are too easily discovered either by bad luck or a poor choice by the murderer. The more you play, the more you learn to avoid it. - For some player types, the "one guess only" leads them to guess early then sit out the rest of the game. It does feel demotivating to put out your 1 guess and if it's wrong, you then have nothing to do except trying to persuade other players. Despite these small weaknesses, I still strongly recommend it. After dozens of plays, I place it as one of the favorite games on my shelf.

### ⭐⭐⭐⭐⭐ Social deduction at it's finest!
*by K***N on January 2, 2018*

One of my favorite social deduction games. This game came highly recommended and it did not disappoint. I've played it with coworkers, family, friends and my gaming group. It almost never just gets played once, everyone wants to go again immediately. In this game for 4-12 players(I'd say 8 being best), one person plays a forensic scientist and everyone else plays as an investigator. Players are dealt 4 clue cards(main clue or piece of evidence) and 4 means cards(murder weapon) which are laid in front of them for everyone to see. A role card is also dealt out to everyone, secretly looked at and one of the players is the murder. The investigators all close there eyes and the forensic scientist tells the murder to open their eyes and point to one of their clue cards and one of their means card at the beginning of the game. These are now the clue and means cards that must be chosen by the other players to win the game. There are options to add other roles as well such as the accomplice and witness. The forensic scientist is leading the game by putting markers on randomly drawn scene cards that contain abstract clues to try and lead the investigators to guess who the murder is, what the main clue is and what the means of murder is. It is incredibly fun to play as the forensic scientist as it can actually be really difficult to point people in the right direction. It's also your job to give everyone a chance to speak so each player can try to persuade the other players who they think the murder might be and how they did it. An official guess can be made at anytime during the game but each player only gets one official guess. The forensic scientist then says yes or no to the guess...they are not allowed to say if one or none of the persons guess was right. The murder is secretly trying to persuade the other players to waste their guess on an innocent player, downplaying their own possibility of being the murderer. Lots of good interaction here and very easy to get people involved. A blazing fast setup and a quick rules explanation and you're off to solving the crime. There is a huge amount of clue and means cards as well as forensic scientist scene cards so the game could stay fresh for hundreds of plays. Highly recommend this social deduction game!

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*Product available on Desertcart Tunisia*
*Store origin: TN*
*Last updated: 2026-06-07*