---
product_id: 29288411
title: "Escape from The Aliens in Outer Space: Ultimate Edition"
brand: "osprey games"
price: "382.63 DT"
currency: TND
in_stock: true
reviews_count: 10
category: "Osprey Games"
url: https://www.desertcart.tn/products/29288411-escape-from-the-aliens-in-outer-space-ultimate-edition
store_origin: TN
region: Tunisia
---

# 30-45 min intense gameplay 2-8 players, perfect for groups 8 unique dry-erase map books Escape from The Aliens in Outer Space: Ultimate Edition

**Brand:** osprey games
**Price:** 382.63 DT
**Availability:** ✅ In Stock

## Summary

> 👽 Outsmart, outlast, and escape—join the ultimate cosmic thriller!

## Quick Answers

- **What is this?** Escape from The Aliens in Outer Space: Ultimate Edition by osprey games
- **How much does it cost?** 382.63 DT with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.tn](https://www.desertcart.tn/products/29288411-escape-from-the-aliens-in-outer-space-ultimate-edition)

## Best For

- osprey games enthusiasts

## Why This Product

- Trusted osprey games brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Group-Ready Design:** Supports 2 to 8 players, ideal for game nights, team bonding, or millennial social circles.
- • **Ultimate Replayability:** Eight distinct map zones plus basic and advanced modes keep every session fresh and thrilling.
- • **Edge-of-Your-Seat Strategy:** Hidden roles and secret movements create relentless suspense and mind games.
- • **Balanced & Dynamic Gameplay:** Even tension between Humans and Aliens with evolving escape pod mechanics fuels nonstop excitement.
- • **Premium Interactive Components:** Includes reusable dry-erase map books and over 100 cards for tactile, immersive gameplay.

## Overview

Escape from The Aliens in Outer Space: Ultimate Edition is a critically acclaimed hidden role and deduction board game for 2-8 players aged 12 and up. Featuring 8 reusable dry-erase map books, over 100 cards, and 30-45 minutes of intense gameplay, it delivers a balanced, suspenseful experience where players bluff, strategize, and race to escape or hunt in a damaged spaceship setting. Perfect for social game nights craving immersive, high-tension fun.

## Description

Product Description Selected by Ars Technica as a Top 10 board game of 2016.Ages: 12+Number of players: 3 to 8Playing time: 30-45 minutesComponents: 8 map books, 8 dry-wipe pens, 102 cards, and rulebookFor the last four years a medical consignment led by doctor Antonio Merz has been working on spaceship SELVA to find the cure for a degenerative brain disease, which has been killing people on Earth by the millions. On the 28th of July all communication with SELVA ceased. Escape from the Aliens in Outer Space is a game of strategy and bluff set on a badly-damaged deep space research ship. Each player assumes the role of either a Human or an Alien. The Humans are trying to save themselves by reaching the Escape Hatches. The Aliens seek to hunt down all the Humans. Each player's identity and position is kept secret: you will need to interpret the movements and behaviors of the other players to learn who and where they really are.The Ultimate Edition of this critically acclaimed game will feature entirely new components and game mechanisms, including eight unique map books, reusable markers, and over 100 cards. Review “From out of these simple rules comes a tangible, choking, paralysing terror. This game is a diamond. Pure, hard and glorious . . . a triumph of design.” ―Shut Up and Sit Down“Absolutely, fantastically fun to play.” ―Tom Vasel, The Dice Tower“This is a great game when the power goes out!” ―Jorge Garcia, from Lost and Hawaii Five-O“This game is a blast! . . . Great game! So much so that I'm keeping it in my gaming library.” ―Game Boy Geek“I believe it can turn into a very intense game where you might just out think yourself.” ―Through Gamers' Goggles“So engaging all the way along . . . a great, thematic, interesting game.” ―Toucan Play that Game“I love the box design, the use of the dry-erase map pads, and the card illustrations. And I like the way they tried to engineer a mechanic that would generate feelings of fear and claustrophobia . . . an entertaining game with lovely artwork, high production values, and a fun and unique hidden movement mechanic.” ―Gareth Branwyn, Boing Boing“I definitely highly recommend this.” ―Drive Thru Review“This game is something special.” ―The Board Game Review“It's a lot of fun! I really enjoyed this game.” ―Discriminating Game (TDG)“Very cool and super fun game with a group and an excellent gateway game for non-gamer's.” ―theMCGuiRE review“A cracking hidden role and hidden movement that is a staple to any shelf. . . . Every time it's brought to the table every single player will have fun and it's a great strategy game for both veterans and first timers.” ―n3rdabl3“This is a great example of what a game can be in 2016.” ―Ghettoblaster“A map, markers, and a few cards are able to create a tension filled game of bluffing and logic. The game is truly greater than the sum of its parts. The easy to learn rules and meaningful decisions will keep players engaged and tense as they try to escape or attack.” ―BoardGameGeek News“The website scenario tool and map editor are really nice. Customers have commented to us about it, and I have also checked them out and like the many options to create countless maps.” ―Gamers World“It's a great, great game!” ―No Rules Review“I thought this game was a lot of fun. The production is stellar. I think it's just amazingly pretty.” ―The Secret Cabal“If you are a fan of either of the gaming mechanics, Hidden Traitor, or Hidden Movement, then you will enjoy adding this game to your shelf! We think that the easy set-up and the lack of tokens, counters, figures, and a board also makes a great 'Gateway Game' to bring people into the wonderful world of horror tabletop games!” ―Two-Gun Pixie“If you like hidden movement and, err, eating humans-well, this is the game for you.” ―Ars Technica, "Game on! The best board games of 2016"“If you like game that incorporate imaginative play, you'll want to have Escape from the Aliens in Outer Space in your collection.” ―Sahm Reviews“It's always an experience, and it's completely unlike any game out there.” ―Actualol“My recommendation is that if your group loves Letters from Whitechapel, lives and breathes Battlestar Galactica, and washes it down with The Resistance, then you have a winner here. Escape from the Aliens of Outer Space sits nicely in the realm of hidden movement and hidden role games, providing a large depth of immersion for a game that is so very easy to learn that exceeds at higher player counts for a true experience game.” ―Troll in the Corner“If you like games that incorporate imaginative play, you'll want to have Escape from the Aliens in Outer Space in your collection.” ―Scott Brady, SAHM Reviews“. . . a tight, tense hunt in the darkness, working out where other players might be and who they are through deduction. Throw in some item cards and (optional) variable role cards and you have one sweat-inducing game.” ―Ars Cardboard

Review: Excellent Tense Two-Sided Hidden Role/Deduction Game - As a hidden role/deduction board-gamer enthusiast, this is a great game. Here are my thoughts: * THEME: Excellent. You really feel as though you are in a zone on a spaceship trying to either escape from aliens or that you are a flesh-eating alien hunting your human prey...all in the dark. Makes for very intense gaming, keeping you on the edge of your seat like a horror movie...just awesome. * BALANCE: Sometimes in two-sided games the sides are not balanced. Not so here. I feel there is a great balance between the aliens and the humans. The card selection sometimes favors the humans, sometimes not, sometimes the aliens, sometimes not. Additionally, in even-numbered games, there is an equal amount of aliens and humans (3 to 8 players). If there is an odd number, you have one more alien than humans. This makes for an even-tensioned game throughout. * REPLAYABILITY: Excellent. There are 8 "zones" that you can play in on the spaceship, which is chosen by the group before play begins. Some of the zones have an open floor plan, some are more linear, some are bigger, some are smaller, etc. The instruction manual includes a description of each zone and a suggested amount of players for each zone. NOTE: The instruction MANUAL incorrectly matched a couple of the zone names with the wrong picture of the zone (specifically, I'm guessing that the pictures for the Fermi and Galvani zones in the instructional booklet should be reversed). It appears that the dry-erase BOOKLET has the CORRECT name and picture combination. Also, my copy came with only 7 books (there should be 8)...so check to see that you received all 8 books. I contacted Osprey and they are sending me the additional book...very good and quick customer service from England. Another bit to add here: You can play a "basic" game or an "advanced" game. The basic game disregards (i) items that are found on the spaceship and (ii) disregards character abilities for both humans and aliens. Of course, you can "house rule" this game and play with items, but not character abilities, or character abilities and not items, for an "intermediate" game. This adds another whole couple of layers of re-playabiltiy. Since there are more characters than players, and since character roles are drawn randomly, this also adds more excitement to each game. * COMPONENT QUALITY: In this "ultimate" edition, you have a book that works with dry-erase markers...much better then the prior version that included paper versions of the zones. The cards are just "ok." This is the one item where I feel there should be better quality. I sleeved my cards with the GREEN Fantasy Flight card sleeves for additional protection. After doing so, all fits in the box still, but snugly. After I receive my 8th dry-erase booklet (see above), I may need more room to fit my sleeved cards, at which point I'll tear down the cardboard compartments. I suppose this could be another small gripe (for all board game publishers)...please make your game boxes/containers large enough to accommodate sleeved cards. I'd rather not tear out the box's innards, but I'll do it to fit my sleeved cards. * FUN FACTOR: Very high. In the beginning, no one knows who is who. For those of you that get jazzed about hidden roles, this creates so much fun and laughter...trying to guess who is who. While I would describe this game as "2-sided," it is not necessarily "2-teamed," particularly for the humans. Here is why: There are 4 escape pods in the zone you are playing. There are 5 "escape pod cards" that are shuffled and placed face down on the table. When a human lands on an escape pod, which are numbered 1-4, that human announces that he has landed on "pod #___," then he draws an escape pod card. Four of these cards are green (you escape in that pod)...one is red (the pod malfunctioned). If a pod is used, now the other remaining humans have one less pod to use to escape (tons of fun, particularly when you escape as the first human and then other humans are like "Dang, only 3 pods left where 1 could be damaged.") All of the humans don't need to escape for the other escaped humans to win. Escape pods are unusable when (i) a human uses one to escape or (ii) a human draws the one red escape pod card. As a human, you already feel a huge amount of tension as you try to escape the zone in the dark. However, this tension increases as escape pods become unusable. If you play with 2 or 3 people (this game plays 2 to 8), there is only one human. Therefore, once you escape as a human, it's game over. While this is still a huge amount of fun, I really like the "extra" tension that humans feel when there are 2 or more humans (need 4 to 8 players) and another human successfully escapes the zone, leaving less pods available. Tons of fun. Additionally, aliens can kill each other (usually by accident). Therefore, humans and aliens are "kind of" on the same team, but "kind of not." This is a very interesting dynamic. * CONS: I already alluded to them above, but here they are at quick glance: Would have liked better card quality and a larger box to more comfortably fit sleeved cards. This game is full of tension, full of fun, and full of laughs. All in all, this is great game of hidden deduction and role-playing with strong edge-of-your-seat tension throughout. I recommend for family and game groups, particularly if you like hidden role/deduction games. PS: As of this review, there is one 3-star review for a "dirty" instructional book and a scuffed box. I would not let this review dissuade you from buying this game. First, the scuffed up box sounds like a shipping problem, which would not relate to the publisher of the game if not purchased through Osprey, and even if it was, a scuffed up box should not be, in my opinion, related to the game itself. At least rate the game on desertcart with the "stars" and have a separate star rating in the body of the review if the shipping negatively impacts you. Second, I saw that Joseph from Osprey responded to this reviewer and said he would gladly ship out a new instructional booklet. I happened to notice that this is the same fellow that helped me and he did so within 12 hours of being emailed. I also don't feel that dirty instructions should be combined in the rating that includes a rating on the actual gameplay. P.S.S. Since I'm seeing an explosion of reviews wrought with a conflict of interest and bias: I paid full price for this product. This is a REAL review, not a "Vine" review and I was NOT given this product at a discount "in exchange for an honest review" (really wish desertcart would prohibit such reviews).
Review: Engaging and Fun - Absolutely love this game! It's great for young (8 yr old) to adult! We love that it's easy to play with large groups too!

## Features

- Suggested ages 13
- Playing time 30-45 minutes
- Players 2-8

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | 1472817737 |
| Best Sellers Rank | #268,133 in Toys & Games ( See Top 100 in Toys & Games ) #7,088 in Board Games (Toys & Games) |
| Customer Reviews | 4.7 4.7 out of 5 stars (414) |
| Is Discontinued By Manufacturer | No |
| Item Weight | 2.97 pounds |
| Item model number | 81773 |
| Language | English |
| Manufacturer | Osprey Games |
| Product Dimensions | 8.65 x 2.1 x 11.1 inches |
| Release date | May 24, 2016 |

## Images

![Escape from The Aliens in Outer Space: Ultimate Edition - Image 1](https://m.media-amazon.com/images/I/71ufxGDM+tL.jpg)

## Customer Reviews

### ⭐⭐⭐⭐⭐ Excellent Tense Two-Sided Hidden Role/Deduction Game
*by J***E on June 14, 2016*

As a hidden role/deduction board-gamer enthusiast, this is a great game. Here are my thoughts: * THEME: Excellent. You really feel as though you are in a zone on a spaceship trying to either escape from aliens or that you are a flesh-eating alien hunting your human prey...all in the dark. Makes for very intense gaming, keeping you on the edge of your seat like a horror movie...just awesome. * BALANCE: Sometimes in two-sided games the sides are not balanced. Not so here. I feel there is a great balance between the aliens and the humans. The card selection sometimes favors the humans, sometimes not, sometimes the aliens, sometimes not. Additionally, in even-numbered games, there is an equal amount of aliens and humans (3 to 8 players). If there is an odd number, you have one more alien than humans. This makes for an even-tensioned game throughout. * REPLAYABILITY: Excellent. There are 8 "zones" that you can play in on the spaceship, which is chosen by the group before play begins. Some of the zones have an open floor plan, some are more linear, some are bigger, some are smaller, etc. The instruction manual includes a description of each zone and a suggested amount of players for each zone. NOTE: The instruction MANUAL incorrectly matched a couple of the zone names with the wrong picture of the zone (specifically, I'm guessing that the pictures for the Fermi and Galvani zones in the instructional booklet should be reversed). It appears that the dry-erase BOOKLET has the CORRECT name and picture combination. Also, my copy came with only 7 books (there should be 8)...so check to see that you received all 8 books. I contacted Osprey and they are sending me the additional book...very good and quick customer service from England. Another bit to add here: You can play a "basic" game or an "advanced" game. The basic game disregards (i) items that are found on the spaceship and (ii) disregards character abilities for both humans and aliens. Of course, you can "house rule" this game and play with items, but not character abilities, or character abilities and not items, for an "intermediate" game. This adds another whole couple of layers of re-playabiltiy. Since there are more characters than players, and since character roles are drawn randomly, this also adds more excitement to each game. * COMPONENT QUALITY: In this "ultimate" edition, you have a book that works with dry-erase markers...much better then the prior version that included paper versions of the zones. The cards are just "ok." This is the one item where I feel there should be better quality. I sleeved my cards with the GREEN Fantasy Flight card sleeves for additional protection. After doing so, all fits in the box still, but snugly. After I receive my 8th dry-erase booklet (see above), I may need more room to fit my sleeved cards, at which point I'll tear down the cardboard compartments. I suppose this could be another small gripe (for all board game publishers)...please make your game boxes/containers large enough to accommodate sleeved cards. I'd rather not tear out the box's innards, but I'll do it to fit my sleeved cards. * FUN FACTOR: Very high. In the beginning, no one knows who is who. For those of you that get jazzed about hidden roles, this creates so much fun and laughter...trying to guess who is who. While I would describe this game as "2-sided," it is not necessarily "2-teamed," particularly for the humans. Here is why: There are 4 escape pods in the zone you are playing. There are 5 "escape pod cards" that are shuffled and placed face down on the table. When a human lands on an escape pod, which are numbered 1-4, that human announces that he has landed on "pod #___," then he draws an escape pod card. Four of these cards are green (you escape in that pod)...one is red (the pod malfunctioned). If a pod is used, now the other remaining humans have one less pod to use to escape (tons of fun, particularly when you escape as the first human and then other humans are like "Dang, only 3 pods left where 1 could be damaged.") All of the humans don't need to escape for the other escaped humans to win. Escape pods are unusable when (i) a human uses one to escape or (ii) a human draws the one red escape pod card. As a human, you already feel a huge amount of tension as you try to escape the zone in the dark. However, this tension increases as escape pods become unusable. If you play with 2 or 3 people (this game plays 2 to 8), there is only one human. Therefore, once you escape as a human, it's game over. While this is still a huge amount of fun, I really like the "extra" tension that humans feel when there are 2 or more humans (need 4 to 8 players) and another human successfully escapes the zone, leaving less pods available. Tons of fun. Additionally, aliens can kill each other (usually by accident). Therefore, humans and aliens are "kind of" on the same team, but "kind of not." This is a very interesting dynamic. * CONS: I already alluded to them above, but here they are at quick glance: Would have liked better card quality and a larger box to more comfortably fit sleeved cards. This game is full of tension, full of fun, and full of laughs. All in all, this is great game of hidden deduction and role-playing with strong edge-of-your-seat tension throughout. I recommend for family and game groups, particularly if you like hidden role/deduction games. PS: As of this review, there is one 3-star review for a "dirty" instructional book and a scuffed box. I would not let this review dissuade you from buying this game. First, the scuffed up box sounds like a shipping problem, which would not relate to the publisher of the game if not purchased through Osprey, and even if it was, a scuffed up box should not be, in my opinion, related to the game itself. At least rate the game on Amazon with the "stars" and have a separate star rating in the body of the review if the shipping negatively impacts you. Second, I saw that Joseph from Osprey responded to this reviewer and said he would gladly ship out a new instructional booklet. I happened to notice that this is the same fellow that helped me and he did so within 12 hours of being emailed. I also don't feel that dirty instructions should be combined in the rating that includes a rating on the actual gameplay. P.S.S. Since I'm seeing an explosion of reviews wrought with a conflict of interest and bias: I paid full price for this product. This is a REAL review, not a "Vine" review and I was NOT given this product at a discount "in exchange for an honest review" (really wish Amazon would prohibit such reviews).

### ⭐⭐⭐⭐⭐ Engaging and Fun
*by S***G on February 5, 2026*

Absolutely love this game! It's great for young (8 yr old) to adult! We love that it's easy to play with large groups too!

### ⭐⭐⭐⭐⭐ Easy to learn, plays several people, all around great time!
*by B***T on September 15, 2016*

This is great hidden Movement game! Having played several other hidden movement games (specter Ops, Fury of Drac, Scotland Yard) this game solves the biggest problem all those had, who gets to be the hidden person, because everyone is moving in secret! The game play is very simple so even our lighter gamers picked it up quickly and enjoyed it but there is still a lot of challenge and strategy in what you do so the “hardcore” players enjoy it. They have added several good mechanics in the job classes for each race and the random noise cards/Items that give the game some extra fun. The other big bonus of this game is that it plays up to 8 people. I can say that it scales very well between 5 or 8 people. The quality of the materials is also great, the dry erase maps clean off well and the pens still work after a dozen plays. The card stock is typical of games nowadays so if you know you are going to play a lot it would not hurt to get some card sleeves. They offer several Maps to play and some can be a lot more challenging but gives good variety for tons of repeat plays. The game time can vary based on play style and number of players but so far we have not had a game last an hour. Overall a great great game! Works for a large range of players, easy to pick up, and fun to play. This game is a go to pick on game nights for us now. If I had to put one thing negative on here it would be that it is a coop game so it is a shared victory most the time, but we house rule in the alien with the most kills wins and a tie is broken by a death match between the aliens.

## Frequently Bought Together

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*Product available on Desertcart Tunisia*
*Store origin: TN*
*Last updated: 2026-05-06*