---
product_id: 352346834
title: "Goodman Games: Original Adventures Reincarnated #6: The Temple of Elemental Evil, Fully Playable Mega-Dungeon and Mini-Campaign"
brand: "goodman games"
price: "556.85 DT"
currency: TND
in_stock: true
reviews_count: 8
category: "Goodman Games"
url: https://www.desertcart.tn/products/352346834-goodman-games-original-adventures-reincarnated-6-the-temple-of-elemental
store_origin: TN
region: Tunisia
---

# 2-volume slipcased hardback set 5E conversions + new adventure content Full-color foldout maps included Goodman Games: Original Adventures Reincarnated #6: The Temple of Elemental Evil, Fully Playable Mega-Dungeon and Mini-Campaign

**Brand:** goodman games
**Price:** 556.85 DT
**Availability:** ✅ In Stock

## Summary

> 🎲 Relive the legend, rewrite the adventure — your ultimate 5E mega-dungeon awaits!

## Quick Answers

- **What is this?** Goodman Games: Original Adventures Reincarnated #6: The Temple of Elemental Evil, Fully Playable Mega-Dungeon and Mini-Campaign by goodman games
- **How much does it cost?** 556.85 DT with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.tn](https://www.desertcart.tn/products/352346834-goodman-games-original-adventures-reincarnated-6-the-temple-of-elemental)

## Best For

- goodman games enthusiasts

## Why This Product

- Trusted goodman games brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Ready for Your Party:** Designed for 6-10 players, perfect for dynamic group storytelling and strategic gameplay.
- • **Immersive Mega-Dungeon:** Fully playable campaign with expanded wilderness, magic items, monsters & spells.
- • **Nostalgia Meets Next-Gen:** Original first edition scans paired with expert 5th Edition conversions and fresh content.
- • **Legendary Lore & Insights:** Includes commentary from gaming legends and detailed NPCs to deepen your world-building.
- • **Epic Collector’s Edition:** Massive 8-pound slipcased hardcover set with premium finishes for your shelf cred.

## Overview

Goodman Games’ Original Adventures Reincarnated #6: The Temple of Elemental Evil is a premium two-volume slipcased hardcover set weighing over 8 pounds. It features high-quality scans of the original classic modules alongside fully integrated 5th Edition conversions and brand-new adventure content. Designed for 6-10 players, this mega-dungeon and mini-campaign offers hours of immersive gameplay with expanded wilderness encounters, updated magic items, monsters, and spells. Enhanced with full-color foldout maps, sewn-in satin bookmarks, and expert commentary, it’s a must-have collector’s edition for serious tabletop RPG enthusiasts.

## Description

The Village of Hommlet, a quaint village that once nearly fell prey to a great, neighboring evil some years ago, thrives again. The nearby Temple of Elemental Evil, a grand edifice of wickedness, was defeated after a great battle and thrown into ruin forever ... or was it? Bandits have started to ride the roads again, and there are other ominous signs afoot. It is whispered that the demonic evil at the heart of the Temple was not truly conquered but merely imprisoned, and even now agents of evil, malevolent beasts, and far worse creatures are conspiring to return the Temple to power and enslave the surrounding lands. Hommlet and the neighboring ruins may hold clues, but not everyone is to be trusted, and surely danger lies hidden in this idyllic region.

Review: Very few caveats and seems a worthy tribute to an old adventure that's highly regarded. - The pages are nice and thick. Most of the content is in monochrome less the cover reprinted module scans and a beautiful inside cover illustration. And of course the classic blue map foldout. Actually, not fully monochrome, each page has a grey footer. More on this later. I saw a video review of this book that complained about the foldout maps having the map portion of those sheets center-bound through the map itself, but my copy of this book didn't have that problem at all. The map is entirely on the foldout and no central binding cuts through any of them. The editorial notes are an interesting read that provides a greater appreciation of what's included. The 5E conversion is pretty solid and adds a lot of stuff in the same flavor of the original. One thing to keep in mind is that, while this is for levels 3 through 6, it's for between 6 and 10 players which is IMO an awful lot for 5E. A total of 26 - 34 levels is indicated for the original adventure and, while old levels aren't strictly the same current levels 1:1, I would consider that about right. You're definitely going to want a dedicated Cleric and Wizard in the party. The introduction text on the original module suggests this would take anywhere between one and four sessions to complete. This prediction is preserved in the 5E version, but with all the new content and that 5E can get pretty slow sometimes, I would say no way to those estimates. Monsters, at least for the 5E conversion, are helpfully one per page with an illustration of each. You also get details on the Amber family which is also nice. There is another conversion out there (that still requires a purchase of the original module) that has some pretty bad reviews for swapping a lot of the unique monsters out for generic ones found in the MM. I think Goodman Games paid the adventure the reverence it deserves. One major downside is that the bottom footer on each page has the page number and the name of the book and nothing else. No indication on what chapter / appendix you're on, no indication between the original reprint and the conversion, no side indexes which I think ever the core rulebooks could benefit from. The footer then is just wasted space. And, speaking of, the font size of the conversion is IMO excessively large, especially when you compare to the pages that contained the reprinted original, inflating the page count and cost / price. That said, it sure is impressive on a shelf. About the same size as the core rulebooks but twice the thickness (for fewer pages!) Overall, I quite like it and I'm excited to be able to run this as a new DM.
Review: An island-based sandbox for your group to explore - First, full disclosure: I'm an older player who ran the Isle of Dread back in the day, and I have tons of nostalgia for it. I rarely ran pre-written modules, but the Isle of Dread was one exception. I LOVE it. So needless to say, I picked this up right away. If you are reading this listing you probably already know what these Goodman Games releases are: they take old D&D modules, reprint them in their original version or versions, then do a full and expanded 5th edition conversion that has the full original adventure plus a bunch of extra stuff to make it even bigger. Add in a bestiary in the back, NPCs, and more (plus a bunch of great articles & interviews at the front), and you've got a book PACKED with material. So you get new + nostalgia in one book. As for the Isle of Dread, here's why I recommend it: It's a great sandbox with tons of adventure to be had, and it's one that any DM can EASILY adapt for their own campaign world. You can either drop the whole island into your world, or you can just as easily grab any of the dozens of locations here and drop them into your campaign as needed. Old temples, ancient ruins, pirate lairs, caves filled with monsters, jungle villages, settlements of spider people, small dungeons, and lots, lots more, all of it easily adapted with next to no work needed by the DM. Plus, you can also run it as intended: as a big exploration-focused adventure. For that alone, this offers a good value for your money. You can milk this for many, many adventures. Need some one-shot standalone adventures? This has you covered. Want a campaign sandbox? You can use it like that, too. It doesn't even have a focused story, so the story options are limitless. Whether your group wants to seek out riches, solve mysteries, fight monsters, or some story of your own devising, it will all fit on the Isle of Dread. Basically, this is a campaign between two covers, with endless possibilities on how you use it. Big thumbs up.

## Features

- This is a massive slipcased, two-volume hardback collection. Weighing in at more than 8 pounds, the books include high-end touches like full-color endsheets, custom gatefolds, and sewn-in satin ribbon bookmarks.
- The entire adventure is an homage to the origins of an adventure that began decades ago with T1: The Village of Hommlet and T1-4: The Temple of Elemental Evil.
- Herein you will find high-quality scans from multiple printings of the original first edition adventure modules, plus commentary by gaming legends.
- Full fifth edition conversions of both adventure books are included, as well as brand new adventure material adding new wilderness encounters, expanding the Village of Nulb, fully detailing the evil Elemental Nodes, and providing fifth edition updates of many original magic items, monsters, and spells.
- This is a fully playable mega-dungeon and mini-campaign—many hours of classic-style adventure await you.

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | 1950783782 |
| Best Sellers Rank | #104,218 in Toys & Games ( See Top 100 in Toys & Games ) #220 in Collectible Card Game Decks & Sets |
| Brand Name | Goodman Games |
| Color | Green and Brown |
| Customer Reviews | 4.8 out of 5 stars 1,876 Reviews |
| Educational Objective | Develop critical thinking, problem-solving, and creativity through strategic gameplay in a fantasy setting. |
| Global Trade Identification Number | 09781950783786 |
| Included Components | RPG |
| Indoor Outdoor Usage | Indoor |
| Item Dimensions | 12 x 9 x 3 inches |
| Item Type Name | RPG |
| Item Weight | 8 pounds |
| Manufacturer | Goodman Games |
| Manufacturer Part Number | GMG50006 |
| Manufacturer recommended age | 14 years and up |
| Material Type | Paper |
| Model Number | GMG50006 |
| Number of Packs | 2 |
| Number of Players | 1+ |
| Operation Mode | Manual |
| Set Name | Adventures Reincarnated |
| Size | Large |
| Subject Character | Player's Character |
| Theme | Village |
| Unit Count | 1 Count |

## Images

![Goodman Games: Original Adventures Reincarnated #6: The Temple of Elemental Evil, Fully Playable Mega-Dungeon and Mini-Campaign - Image 1](https://m.media-amazon.com/images/I/71zETfaJcxL.jpg)

## Available Options

This product comes in different **Style** options.

## Questions & Answers

**Q: What levels is this campaign recommended for?**
A: This campaign s good for levels 1 through 7.

**Q: Why is it a two volume set? The two books are exactly the same! Just a different cover.**
A: The description in the earlier answer and explanation of why ti is two volumes was good. But I wanted to clarify it was never “four modules” although the title T1-4 might imply that.

i was in HS when T1 Village of Homlett came out and later during College years, I think T1-4 was released after much delay instead of a T2. there’s more to that story but you can look it up online. 

The 1e version is a classic and I started playing 8n the 5e one and it has been fun so far.

**Q: what character levels is T1-4 Temple of Elemental Evil for?**
A: I played in the first part of and than ran the whole thing back when it was new, first couple three years. Says levels 1-7, but it covered 1-10 for us, after a little fleshing out or so.

**Q: How many pages? I don't care how much the thing weighs**
A: Between the two volumes, there are a total of 732 pages.
380 in volume one, 352 in the second.

## Customer Reviews

### ⭐⭐⭐⭐⭐ Very few caveats and seems a worthy tribute to an old adventure that's highly regarded.
*by M***X on March 6, 2022*

The pages are nice and thick. Most of the content is in monochrome less the cover reprinted module scans and a beautiful inside cover illustration. And of course the classic blue map foldout. Actually, not fully monochrome, each page has a grey footer. More on this later. I saw a video review of this book that complained about the foldout maps having the map portion of those sheets center-bound through the map itself, but my copy of this book didn't have that problem at all. The map is entirely on the foldout and no central binding cuts through any of them. The editorial notes are an interesting read that provides a greater appreciation of what's included. The 5E conversion is pretty solid and adds a lot of stuff in the same flavor of the original. One thing to keep in mind is that, while this is for levels 3 through 6, it's for between 6 and 10 players which is IMO an awful lot for 5E. A total of 26 - 34 levels is indicated for the original adventure and, while old levels aren't strictly the same current levels 1:1, I would consider that about right. You're definitely going to want a dedicated Cleric and Wizard in the party. The introduction text on the original module suggests this would take anywhere between one and four sessions to complete. This prediction is preserved in the 5E version, but with all the new content and that 5E can get pretty slow sometimes, I would say no way to those estimates. Monsters, at least for the 5E conversion, are helpfully one per page with an illustration of each. You also get details on the Amber family which is also nice. There is another conversion out there (that still requires a purchase of the original module) that has some pretty bad reviews for swapping a lot of the unique monsters out for generic ones found in the MM. I think Goodman Games paid the adventure the reverence it deserves. One major downside is that the bottom footer on each page has the page number and the name of the book and nothing else. No indication on what chapter / appendix you're on, no indication between the original reprint and the conversion, no side indexes which I think ever the core rulebooks could benefit from. The footer then is just wasted space. And, speaking of, the font size of the conversion is IMO excessively large, especially when you compare to the pages that contained the reprinted original, inflating the page count and cost / price. That said, it sure is impressive on a shelf. About the same size as the core rulebooks but twice the thickness (for fewer pages!) Overall, I quite like it and I'm excited to be able to run this as a new DM.

### ⭐⭐⭐⭐⭐ An island-based sandbox for your group to explore
*by E***N on November 15, 2020*

First, full disclosure: I'm an older player who ran the Isle of Dread back in the day, and I have tons of nostalgia for it. I rarely ran pre-written modules, but the Isle of Dread was one exception. I LOVE it. So needless to say, I picked this up right away. If you are reading this listing you probably already know what these Goodman Games releases are: they take old D&D modules, reprint them in their original version or versions, then do a full and expanded 5th edition conversion that has the full original adventure plus a bunch of extra stuff to make it even bigger. Add in a bestiary in the back, NPCs, and more (plus a bunch of great articles & interviews at the front), and you've got a book PACKED with material. So you get new + nostalgia in one book. As for the Isle of Dread, here's why I recommend it: It's a great sandbox with tons of adventure to be had, and it's one that any DM can EASILY adapt for their own campaign world. You can either drop the whole island into your world, or you can just as easily grab any of the dozens of locations here and drop them into your campaign as needed. Old temples, ancient ruins, pirate lairs, caves filled with monsters, jungle villages, settlements of spider people, small dungeons, and lots, lots more, all of it easily adapted with next to no work needed by the DM. Plus, you can also run it as intended: as a big exploration-focused adventure. For that alone, this offers a good value for your money. You can milk this for many, many adventures. Need some one-shot standalone adventures? This has you covered. Want a campaign sandbox? You can use it like that, too. It doesn't even have a focused story, so the story options are limitless. Whether your group wants to seek out riches, solve mysteries, fight monsters, or some story of your own devising, it will all fit on the Isle of Dread. Basically, this is a campaign between two covers, with endless possibilities on how you use it. Big thumbs up.

### ⭐⭐⭐⭐⭐ Buy it.
*by E***O on July 3, 2026*

One of the absolute coolest and underrated modules of the era. Contains both the AD&D adventure and the one for 5e.

## Frequently Bought Together

- Goodman Games: Original Adventures Reincarnated #6: The Temple of Elemental Evil, Fully Playable Mega-Dungeon and Mini-Campaign
- D&D 5E: Original Adventures Reincarnated #7: Dark Tower (D&D 5E ORIGINAL ADV REINCARNATED HC)
- D&D 5E: Original Adventures Reincarnated #8: Grimtooth’s Old School Traps (D&D 5E ORIGINAL ADV REINCARNATED HC)

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*Product available on Desertcart Tunisia*
*Store origin: TN*
*Last updated: 2026-10-02*