---
product_id: 4591235
title: "Drawing for Product Designers"
price: "365.17 DT"
currency: TND
in_stock: true
reviews_count: 13
url: https://www.desertcart.tn/products/4591235-drawing-for-product-designers
store_origin: TN
region: Tunisia
---

# Bridges pencil to 3D digital design Includes info graphics & storyboards Master freehand sketching Drawing for Product Designers

**Price:** 365.17 DT
**Availability:** ✅ In Stock

## Summary

> ✏️ Elevate your product design sketches from concept to compelling visuals!

## Quick Answers

- **What is this?** Drawing for Product Designers
- **How much does it cost?** 365.17 DT with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.tn](https://www.desertcart.tn/products/4591235-drawing-for-product-designers)

## Best For

- Customers looking for quality international products

## Why This Product

- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Sketch Like a Pro:** Learn quick, realistic freehand and technical sketches that get your ideas across instantly.
- • **Theory Meets Practice:** Understand the 'why' behind techniques to elevate your design communication beyond just 'how'.
- • **Real-World Case Studies:** Gain insights from leading designers with hundreds of hand-drawn and digital examples.
- • **Comprehensive Skill Builder:** From orthographic to perspective drawing, master all essential visualization methods.
- • **Digital-Ready Visualization:** Seamlessly connect traditional sketching with modern 3D rendering concepts.

## Overview

This used book is a highly recommended guide for product designers and aspiring sketch artists, blending practical tutorials with deep theory. It covers freehand sketching, digital rendering, info graphics, and presentation skills, supported by hundreds of examples and case studies. Ideal for mastering quick, clear visualization techniques that bridge traditional and digital design worlds.

## Description

This is both a practical and theoretical guide to the visualization techniques used by contemporary product designers, including freehand sketching, digital rendering, information graphics, and presentation skills. Hundreds of hand-drawn sketches and computer models have been specially created to demonstrate critical geometry and show how to develop sketches into finished illustrations. Practical tutorials give guidance in creating simple and complex forms, as well as rendering and providing context using scenarios and storyboards. Insightful case studies of leading designers illustrate the full range of different visualization options available.

Review: Old and New, Theory and Practice - I would recommend this book to anyone who is new to sketching technical objects. This book is aimed at product designers, but I would also recommend it to anyone who wants to draw objects in perspective. The author covers a great deal of theory related to sketching. He discusses principles which are important to making quick sketches, which are also easily understood. This is not only a 'technique' book, it is also a theory book, with a great deal of instruction on why certain techniques work. He goes on to show you how pencil sketching is related to the newer field of 3D design on computers. There is no program-specific information, just general "Here is the pencil sketching technique and here is what it would look like in a computer 3D design program. He fills the book with real-world project examples of designs and products. He discusses orthographic projection, isometric perspective and true perspective sketching--with the focus on getting to a point where you can get your ideas across quickly in a very realistic manner. He teaches how a sketch is different from an artistic drawing and what you should focus on to get your design ideas across to collaborators on your project. There is the occasional, "What is he talking about," where I didn't really grasp his reason for starting a chapter in a certain way. An example of this is that he titles chapter five "Registration," then doesn't define registration, or even use the word registration later in the chapter. The chapter still makes sense, I get what the chapter is talking about, but I still have no idea what the definition of registration is. Nevertheless, I have been truly pleased with this book. The real-world cases are helpful and the sketching exercises all have a point or a reason or something specific to teach you. I was generally wanting more 'follow me' sketching examples, but this book ended up being something even better..."here is how you make a sketch which gets your point across and doesn't make classic mistakes." I highly recommend this book to anyone who needs to make quick sketches to get concepts across to others. This is much more than a 'how' book...it goes the extra mile or two to teach you 'why' as well.
Review: Awesome book for beginners and even advanced designers. - There will be times when even as good as you are a sketcher or renderer, you will forget how something is supposed to be done or the best way to go about achieving it. Happens to me all the time. This book is definitely a great reference as well as learning tool. There are many books out there these days on sketching for product design but not every book covers it all. Think of this book as filling in the gaps of the "Koos Eissen" books (which I own) or any other book on ID sketching you might have in your library. Some of the content you might be familiar with already but there a ton of gems in here that you might not be. I highly recommend this book. It's chock full of images, sketches, examples and case histories. Get it while it's hot!

## Features

- Used Book in Good Condition

## Technical Specifications

| Specification | Value |
|---------------|-------|
| Best Sellers Rank | #197,582 in Books ( See Top 100 in Books ) #348 in Graphic Design Techniques #1,216 in Drawing (Books) #19,172 in Reference (Books) |
| Customer Reviews | 4.6 out of 5 stars 222 Reviews |

## Images

![Drawing for Product Designers - Image 1](https://m.media-amazon.com/images/I/713qiDXzTjL.jpg)

## Customer Reviews

### ⭐⭐⭐⭐⭐ Old and New, Theory and Practice
*by M***K on October 17, 2013*

I would recommend this book to anyone who is new to sketching technical objects. This book is aimed at product designers, but I would also recommend it to anyone who wants to draw objects in perspective. The author covers a great deal of theory related to sketching. He discusses principles which are important to making quick sketches, which are also easily understood. This is not only a 'technique' book, it is also a theory book, with a great deal of instruction on why certain techniques work. He goes on to show you how pencil sketching is related to the newer field of 3D design on computers. There is no program-specific information, just general "Here is the pencil sketching technique and here is what it would look like in a computer 3D design program. He fills the book with real-world project examples of designs and products. He discusses orthographic projection, isometric perspective and true perspective sketching--with the focus on getting to a point where you can get your ideas across quickly in a very realistic manner. He teaches how a sketch is different from an artistic drawing and what you should focus on to get your design ideas across to collaborators on your project. There is the occasional, "What is he talking about," where I didn't really grasp his reason for starting a chapter in a certain way. An example of this is that he titles chapter five "Registration," then doesn't define registration, or even use the word registration later in the chapter. The chapter still makes sense, I get what the chapter is talking about, but I still have no idea what the definition of registration is. Nevertheless, I have been truly pleased with this book. The real-world cases are helpful and the sketching exercises all have a point or a reason or something specific to teach you. I was generally wanting more 'follow me' sketching examples, but this book ended up being something even better..."here is how you make a sketch which gets your point across and doesn't make classic mistakes." I highly recommend this book to anyone who needs to make quick sketches to get concepts across to others. This is much more than a 'how' book...it goes the extra mile or two to teach you 'why' as well.

### ⭐⭐⭐⭐⭐ Awesome book for beginners and even advanced designers.
*by M***E on March 27, 2013*

There will be times when even as good as you are a sketcher or renderer, you will forget how something is supposed to be done or the best way to go about achieving it. Happens to me all the time. This book is definitely a great reference as well as learning tool. There are many books out there these days on sketching for product design but not every book covers it all. Think of this book as filling in the gaps of the "Koos Eissen" books (which I own) or any other book on ID sketching you might have in your library. Some of the content you might be familiar with already but there a ton of gems in here that you might not be. I highly recommend this book. It's chock full of images, sketches, examples and case histories. Get it while it's hot!

### ⭐⭐⭐⭐ Although it's a lot of theory at first, the ...
*by A***R on July 3, 2016*

Although it's a lot of theory at first, the tutorials as we move into later chapters, make the learning experience truly rewarding.

## Frequently Bought Together

- Drawing for Product Designers (Portfolio Skills: Product Design)
- Sketching: Drawing Techniques for Product Designers
- How to Draw: drawing and sketching objects and environments from your imagination

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*Product available on Desertcart Tunisia*
*Store origin: TN*
*Last updated: 2026-09-02*