---
product_id: 50678078
title: "Sony Interactive Entertainment Uncharted 3 : Drake's Deception Standard Anglais PlayStation 3"
price: "113.88 DT"
currency: TND
in_stock: true
reviews_count: 13
url: https://www.desertcart.tn/products/50678078-sony-interactive-entertainment-uncharted-3-drakes-deception-standard-anglais-playstation
store_origin: TN
region: Tunisia
---

# Epic globe-trotting adventure Exclusive PS3 blockbuster Integrated story-driven puzzles Sony Interactive Entertainment Uncharted 3 : Drake's Deception Standard Anglais PlayStation 3

**Price:** 113.88 DT
**Availability:** ✅ In Stock

## Summary

> 🔥 Uncharted 3: Where every frame is an adventure waiting to explode!

## Quick Answers

- **What is this?** Sony Interactive Entertainment Uncharted 3 : Drake's Deception Standard Anglais PlayStation 3
- **How much does it cost?** 113.88 DT with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.tn](https://www.desertcart.tn/products/50678078-sony-interactive-entertainment-uncharted-3-drakes-deception-standard-anglais-playstation)

## Best For

- Customers looking for quality international products

## Why This Product

- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Multiplayer Mayhem:** Dive into the all-new online multiplayer mode and prove your skills against global challengers.
- • **Award-Winning Legacy:** Join millions who rate this as one of the best PS3 games ever, with critical acclaim across the board.
- • **Seamless Gameplay Flow:** Balanced mix of exploration, puzzle-solving, and intense combat for a dynamic play experience.
- • **Cinematic Action Mastery:** Experience Hollywood-level stunts and set pieces that redefine gaming thrills.
- • **Narrative Depth & Character Focus:** Engage with a richly woven story that elevates every character beyond the usual game trope.

## Overview

Uncharted 3: Drake's Deception for PlayStation 3 is a critically acclaimed action-adventure game that combines blockbuster cinematic stunts, deep storytelling, and innovative gameplay. Follow Nathan Drake on a thrilling journey across iconic global locations, featuring integrated puzzles and a compelling multiplayer mode. Praised for its narrative depth and technical excellence, it stands as a landmark title in the PS3 library.

## Description

Uncharted, the award winning, critically acclaimed and bestselling action series is back exclusively on PS3. Follow Nathan Drake on his most perilous adventure yet: an epic fortune-hunting journey across Europe and into the Middle East, following in the footsteps of Lawrence of Arabia. Blast into blockbuster action full of tense drama, gripping storytelling and big-screen stunts and get stuck in to the all-new online mutliplayer "Uncharted 3: Drake's Deception is the reason I play video games." "So exceptional that it is hard to imagine a game being better" Official PlayStation Magasine – 10/10 “A game that can claim to not only be the best on PS3, but also one of the best in gaming history...Uncharted 3 is incredible and God only knows how this can ever be improved on" 10/10 - Official PlayStation Magazine Shortlist “A masterpiece of modern gaming” Empire - 5/5 "The definitive PlayStation 3 title worth stuffing in your stocking this Christmas." Zoo - 10/10 "This year's greatest adventure" "Drake is back and he's kicking ass like never before" Metro - 9/10 "An interactive roller-coaster of outstanding ambition, technical ability, and genuine heart." The Telegraph - 4.5/5 "Drakes Deception further entrenches Nathan Drake as this generations Indiana Jones, in this gorgeous thrilling adventure" PSM3 - 96% "Uncharted 3 does action on a scale PS3 – gaming – has not seen before." CVG - 9.5/10 "An absolute must-have." Gametrailers - 9.5/10 "Shouldn't be missed" TheSixthAxis – 10/10 “There hasn’t been a better Single Player game for years” IncGamers - 10/10 "A landmark achievement for this generation" NextGenGamingBlog -10/10 "A masterclass in video games design and storytelling" "Not only one of the best games that you’ll play this year, it’s one of the best games of its generation full stop." Nowgamer - 9.7/ 10 "It’s a gigantic success; moment after moment of breathtaking action, epic adventuring, grand vistas and superlative set pieces. Sony Interactive Entertainment Uncharted 3 : Drake's Deception Standard Anglais PlayStation 3

Review: "Nothing to prove" - As the follow-up to the very impressive "Uncharted 2: Among thieves", I was very curious which direction the next game was going to take. As an action game, "Uncharted 2: Among thieves" was so very effective there seemed to be little room to improve upon it. While "Uncharted 3: Drake's deception" contains all the elements of previous games, it uses them better, and has an unexpected focus on storytelling and characters. In "Uncharted 2: Among thieves" the game at times consisted of linked action set pieces and prolonged shoot-outs, connected by only brief moments of "reprieve". As intense as the action was, it would wear you out. While the intense action returns in "Uncharted 3: Drake's deception", the "editing" of the action is better, heightening its impact. Level exploration, puzzles and character interaction connect the action, and when the gunplay begins, it flows naturally from the events that preceeded it, and connects to the story that follows it. The same is true about the game's puzzles, which are so much better integrated into the story than in previous games. They no longer feel like they might have been slotted in for the sake of having a puzzle moment here and there: in "Uncharted 3: Drake's deception" the puzzles are part of the game and its story. Finally, the action set pieces no longer have the strong emphasis they had in "Uncharted 2: Among thieves", in which they were perhaps the defining aspect of the game design. As a whole, "Uncharted 3: Drake's deception" is a much more assured and balanced game design than its predecessor, since it gives each part of the design its due. What surprised me was how much more emphasis there is on characters and storytelling in "Uncharted 3: Drake's deception" than in previous games. These elements were certainly present, and moments such as the closing scenes of "Uncharted 2: Among thieves", in which you had to wonder whether one of the main characters had actually survived would make you feel a lump in your throat. "Uncharted 3: Drake's deception" manages to do this successfully, repeatedly and without becoming manipulative. If "Uncharted: Drake's fortune" succeeded by making you care about the game's protagonist and then repeatedly put him into jeopardy, "Uncharted 3: Drake's deception" goes that one crucial step further by putting the other supporting characters in jeopardy, too. This part of the game works so well because of how the storytelling makes you care about the characters, who are fleshed out even further than in previous games. Yes, "Uncharted 3: Drake's deception" has flash-backs and a "When Nathan met Sully..." section, which tie everything together. All of these aspects would already make a great game, but there is, of course, more. Instead of action set pieces that focus on gunplay, "Uncharted 3: Drake's deception" features recreations of breathtaking live action film stunt work in which you are placed in control. The "playable blockbuster" aspect of the game, so prominent in "Uncharted 2: Among thieves", shifted from making things explode bigger and louder and bodies piling up higher to intense action which repeatedly surpasses the hanging train sequence which introduced "Uncharted 2: Among thieves". Without spoiling anything, the later parts of "Uncharted 3: Drake's deception" which take place in a ship graveyard and on a ship rolling on a stormy sea are unique in action games, and they surpass what is even possible in live action films. It is as if the designers of "Uncharted 3: Drake's deception" had thrown down the gauntlet to say "let's see you try this in the inevitable 'Uncharted' franchise movie". While "Uncharted 3: Drake's deception" is a game, it succeeds where contemporary live action adventure films struggle, and struggle hard indeed. The writing, the characters, the storytelling, the action and how it is staged, make "Uncharted 3: Drake's deception" the best action adventure "film" in many years, so to speak. It sets the bar so high that it should put the very idea of a film adaptation into doubt. The game closes with the game's protagonist stating that he had "nothing to prove", his actions and conduct already spoke for him. I believe that with "Uncharted 3: Drake's deception", the game is in the same situation. It is no longer part of a franchise which used to be another riff on a riff on an action movie series, angling for its own movie adaptation, the inevitable movie-tie in game and the merchandise. With "Uncharted 3: Drake's deception", it no longer has anything to prove, it finally has come into its own.
Review: Great Game - Nate Drake's third adventure boasts all the same perks as the previous two - great characters, cinematic set pieces, a winning combination of puzzle solving, stealth and blowing the hell out of people with rocket launchers. While realism was stretched in this one to brand new breaking points, it did so with a great deal of charm and charisma. The story starts in London (you Americans love a sinister British accented bad guy) or at least a vision of London populated entirely with grimy bars and Jason Statham look-alikes. There is brawling and smashing heads into toilets, and a great deal of `grabbing things from the environment to smash over peoples' heads.' Thus begins the adventure to prevent said British bad guys from acquiring an ancient artefact of untold power. While the gameplay is almost identical, the characters now familiar faces and the continent hoping escapades expected, Unchartered 3 does manage to keep the franchise fresh. There are some intriguing sequences that reveal more of the central relationship between Nate and his mentor Sully. Seeing Nate as a young boy, and a few suggestions implied by the bad guys give us telling insight into our heroic lead and the past that we know very little about. There are also some pretty great mind bending sequences as Nate succumbs to the mind altering effects of a drug the bad guys use. Best set pieces include an utterly ridiculous, but spectacular fight on board a plummeting aircraft and the following escape from seemingly inevitable doom, a nausea inducing sequence on board a boat in rough seas and of course the final location - a secret city in the desert. Downsides include some pretty impossible sections where pressing a button at exactly the right moment was the only way to escape an untimely (and repetitive) demise. The game does tend to throw you a lot of checkpoints in these sequences though, so each bit of progress you make is at least saved. The controls in general did seem a bit shaky at times. Trying to climb out of a collapsing building is rather difficult when you're trying to jump over a stair banister and can only manage to repeatedly jump in the air as if trying to grab a higher ledge. And there was Nate's habit of throwing back grenades into the cover you are standing next to, resulting in them blowing up right next to you... That got me a few times before I gave up on the `throw back grenades' mechanic. But overall this is a great game for fans of the franchise like me. The puzzles are hard enough to be satisfying, but not rage inducing, while the shootouts don't drag on too long, but do provide plenty of opportunity to cause creative mayhem. If you enjoyed Unchartered 1+2 you'll definitely get a kick out of this one.

## Features

- Warning:Not suitable for children under 14 years. For use under adult supervision
- 7965

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN  | B004T8C0C0 |
| Best Sellers Rank | 27,428 in PC & Video Games ( See Top 100 in PC & Video Games ) 525 in PlayStation 3 Games |
| Customer reviews | 4.0 4.0 out of 5 stars (734) |
| Is discontinued by manufacturer  | No |
| Item model number  | 9123491 |
| Manufacturer  | Sony |
| Product Dimensions  | 16.99 x 14 x 2.01 cm; 250 g |
| Release date  | 1 Jan. 2024 |

## Product Details

- **Brand:** PlayStation
- **Format:** Unknown format
- **Genre:** action, action-games, adventure, adventure-games
- **Hardware platform:** Sony PS3
- **Operating system:** No Operating System

## Images

![Sony Interactive Entertainment Uncharted 3 : Drake's Deception Standard Anglais PlayStation 3 - Image 1](https://m.media-amazon.com/images/I/610A8L4lDqL.jpg)

## Customer Reviews

### ⭐⭐⭐⭐⭐ "Nothing to prove"
*by O***L on 6 February 2012*

As the follow-up to the very impressive "Uncharted 2: Among thieves", I was very curious which direction the next game was going to take. As an action game, "Uncharted 2: Among thieves" was so very effective there seemed to be little room to improve upon it. While "Uncharted 3: Drake's deception" contains all the elements of previous games, it uses them better, and has an unexpected focus on storytelling and characters. In "Uncharted 2: Among thieves" the game at times consisted of linked action set pieces and prolonged shoot-outs, connected by only brief moments of "reprieve". As intense as the action was, it would wear you out. While the intense action returns in "Uncharted 3: Drake's deception", the "editing" of the action is better, heightening its impact. Level exploration, puzzles and character interaction connect the action, and when the gunplay begins, it flows naturally from the events that preceeded it, and connects to the story that follows it. The same is true about the game's puzzles, which are so much better integrated into the story than in previous games. They no longer feel like they might have been slotted in for the sake of having a puzzle moment here and there: in "Uncharted 3: Drake's deception" the puzzles are part of the game and its story. Finally, the action set pieces no longer have the strong emphasis they had in "Uncharted 2: Among thieves", in which they were perhaps the defining aspect of the game design. As a whole, "Uncharted 3: Drake's deception" is a much more assured and balanced game design than its predecessor, since it gives each part of the design its due. What surprised me was how much more emphasis there is on characters and storytelling in "Uncharted 3: Drake's deception" than in previous games. These elements were certainly present, and moments such as the closing scenes of "Uncharted 2: Among thieves", in which you had to wonder whether one of the main characters had actually survived would make you feel a lump in your throat. "Uncharted 3: Drake's deception" manages to do this successfully, repeatedly and without becoming manipulative. If "Uncharted: Drake's fortune" succeeded by making you care about the game's protagonist and then repeatedly put him into jeopardy, "Uncharted 3: Drake's deception" goes that one crucial step further by putting the other supporting characters in jeopardy, too. This part of the game works so well because of how the storytelling makes you care about the characters, who are fleshed out even further than in previous games. Yes, "Uncharted 3: Drake's deception" has flash-backs and a "When Nathan met Sully..." section, which tie everything together. All of these aspects would already make a great game, but there is, of course, more. Instead of action set pieces that focus on gunplay, "Uncharted 3: Drake's deception" features recreations of breathtaking live action film stunt work in which you are placed in control. The "playable blockbuster" aspect of the game, so prominent in "Uncharted 2: Among thieves", shifted from making things explode bigger and louder and bodies piling up higher to intense action which repeatedly surpasses the hanging train sequence which introduced "Uncharted 2: Among thieves". Without spoiling anything, the later parts of "Uncharted 3: Drake's deception" which take place in a ship graveyard and on a ship rolling on a stormy sea are unique in action games, and they surpass what is even possible in live action films. It is as if the designers of "Uncharted 3: Drake's deception" had thrown down the gauntlet to say "let's see you try this in the inevitable 'Uncharted' franchise movie". While "Uncharted 3: Drake's deception" is a game, it succeeds where contemporary live action adventure films struggle, and struggle hard indeed. The writing, the characters, the storytelling, the action and how it is staged, make "Uncharted 3: Drake's deception" the best action adventure "film" in many years, so to speak. It sets the bar so high that it should put the very idea of a film adaptation into doubt. The game closes with the game's protagonist stating that he had "nothing to prove", his actions and conduct already spoke for him. I believe that with "Uncharted 3: Drake's deception", the game is in the same situation. It is no longer part of a franchise which used to be another riff on a riff on an action movie series, angling for its own movie adaptation, the inevitable movie-tie in game and the merchandise. With "Uncharted 3: Drake's deception", it no longer has anything to prove, it finally has come into its own.

### ⭐⭐⭐⭐⭐ Great Game
*by A***H on 1 January 2014*

Nate Drake's third adventure boasts all the same perks as the previous two - great characters, cinematic set pieces, a winning combination of puzzle solving, stealth and blowing the hell out of people with rocket launchers. While realism was stretched in this one to brand new breaking points, it did so with a great deal of charm and charisma. The story starts in London (you Americans love a sinister British accented bad guy) or at least a vision of London populated entirely with grimy bars and Jason Statham look-alikes. There is brawling and smashing heads into toilets, and a great deal of `grabbing things from the environment to smash over peoples' heads.' Thus begins the adventure to prevent said British bad guys from acquiring an ancient artefact of untold power. While the gameplay is almost identical, the characters now familiar faces and the continent hoping escapades expected, Unchartered 3 does manage to keep the franchise fresh. There are some intriguing sequences that reveal more of the central relationship between Nate and his mentor Sully. Seeing Nate as a young boy, and a few suggestions implied by the bad guys give us telling insight into our heroic lead and the past that we know very little about. There are also some pretty great mind bending sequences as Nate succumbs to the mind altering effects of a drug the bad guys use. Best set pieces include an utterly ridiculous, but spectacular fight on board a plummeting aircraft and the following escape from seemingly inevitable doom, a nausea inducing sequence on board a boat in rough seas and of course the final location - a secret city in the desert. Downsides include some pretty impossible sections where pressing a button at exactly the right moment was the only way to escape an untimely (and repetitive) demise. The game does tend to throw you a lot of checkpoints in these sequences though, so each bit of progress you make is at least saved. The controls in general did seem a bit shaky at times. Trying to climb out of a collapsing building is rather difficult when you're trying to jump over a stair banister and can only manage to repeatedly jump in the air as if trying to grab a higher ledge. And there was Nate's habit of throwing back grenades into the cover you are standing next to, resulting in them blowing up right next to you... That got me a few times before I gave up on the `throw back grenades' mechanic. But overall this is a great game for fans of the franchise like me. The puzzles are hard enough to be satisfying, but not rage inducing, while the shootouts don't drag on too long, but do provide plenty of opportunity to cause creative mayhem. If you enjoyed Unchartered 1+2 you'll definitely get a kick out of this one.

### ⭐⭐⭐ A spectacular fall from grace for one of the great franchises
*by T***N on 11 December 2013*

Uncharted 2 was a high point in the PS3's pedigree of excellent exclusives, but rarely have I been more disappointed with a game than Uncharted 3. What started as a reassuring return to the same formula of high-octane action and witty dialogue soon turned into a slog as I realised I was going through the motions, completing level after level just for the sake of finishing, with no real desire to drink in the rich visual and aural experience the series has always given us. I put Uncharted 3's failure to impress down to 2 main problems: it's too repetitive, and the gameplay betrays some serious design flaws. Uncharted 2 was, like Naughty Dog's other masterpiece, The Last of Us, an example of perfect pacing. Breathless moments of invigorating action were interspersed with carefully placed periods of reflection that allowed you to take in the world around you: the tank battle in the Tibetan village was made all the more striking by the fact that you'd wandered, awe-struck, through the very same houses and streets just a few hours before. But in Uncharted 3, the action is so relentless that it soon loses its impact. Like a mindless summer blockbuster, there are so many explosions, amazing feats of survival, and spectacular set-pieces, that within the first 3 hours of gameplay the bar is set too high and the rest of the game is spent trying to trump what went before. I loved the bombastic tongue-in-cheek action of Uncharted 2 because it knew where to draw the line; but in Uncharted 3, when Drake shouts "the whole place is coming down!" and Sully wryly replies "if I had a dime for every time you said that...", his comment is actually far too close to the bone. By the end of the campaign, the formula of discovering an area, being ambushed by faceless rent-a-baddies and watching ancient buildings being blown to bits gets frankly boring. But, let's face it, loads of games are fundamentally repetitive, and we forgive them for it because they're fun to play (GTA, anyone?). Well, in my opinion, Uncharted 3 is not fun to play. The first half of the game is so easy that when the difficulty suddenly and inexplicably spikes around half way through, it's hard not to crush your controller into a fine paste with sheer frustration as you repeat the same section 15 times. I'm a very experienced gamer who has played every genre out there, and never before have I died so many times playing what is basically a fairly simplistic mainstream action game. After the hand-holding first half, suddenly enemies can deal far more damage, aim better, and use grenades and flanking manouevres like real soldiers. The respawn points are so badly placed that at least 3 times in the campaign you'll find yourself respawning after a death, only to be instantly blown to bits by an RPG or grenade launcher fired from 100 metres away. I cannot understate how disappointing it is that a game with Uncharted's reputation for seemless action and outright fun should frustrate players so much, but it's as if more effort went into the set pieces than the actual nuts and bolts of the gameplay. This is particularly galling because the feeling that you're very much playing a 'gamey' game - dying so many times that you work out a perfect strategy to grind your way through to the end of a section - totally undermines all the work on the blockbuster production values. Uncharted 3 is a game that presents itself as a modern, immersive, cinematic experience, but its cheesy 'goodies vs baddies' storyline and 'give it one more try and don't forget the guy who spawns on the left' gameplay makes it feel more like a platformer from the 90s. In short: a massive disappointment for someone who couldn't sing the praises of Uncharted 2 loudly enough. As has been said countless times, the graphics are outstanding, and the production values are higher than most other games out there. But what Naughty Dog have sadly done with Uncharted 3 is to take the most superficially exciting elements of the series and blow them out of all proportion, focusing far too much on explosive thrills without laying the foundation of solid, accessible gameplay and a storyline that makes you care about the hordes of generic bad guys you lay to waste. A real shame.

## Frequently Bought Together

- Sony Interactive Entertainment Uncharted 3 : Drake's Deception Standard Anglais PlayStation 3
- UNCHARTED: Legacy of Thieves Collection (PS5)

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