---
product_id: 769382582
title: "Take N Play Anywhere - Zoo Am I? - Magnetic Travel Game - Magnetic Mini Game for 2 Players Ages 6+"
brand: "playmonster"
price: "15889.96 DT"
currency: TND
in_stock: true
reviews_count: 5
category: "Play Monster"
url: https://www.desertcart.tn/products/769382582-take-n-play-anywhere-zoo-am-i-magnetic-travel-game
store_origin: TN
region: Tunisia
---

# Compact 6.75" tin case Magnetic pieces stay put Kid-friendly large pieces Take N Play Anywhere - Zoo Am I? - Magnetic Travel Game - Magnetic Mini Game for 2 Players Ages 6+

**Brand:** playmonster
**Price:** 15889.96 DT
**Availability:** ✅ In Stock

## Summary

> 🧲 Spin, guess, and connect—your ultimate travel game companion!

## Quick Answers

- **What is this?** Take N Play Anywhere - Zoo Am I? - Magnetic Travel Game - Magnetic Mini Game for 2 Players Ages 6+ by playmonster
- **How much does it cost?** 15889.96 DT with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.tn](https://www.desertcart.tn/products/769382582-take-n-play-anywhere-zoo-am-i-magnetic-travel-game)

## Best For

- playmonster enthusiasts

## Why This Product

- Trusted playmonster brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Kid-Proof Design:** Oversized, durable pieces designed for little hands and big imaginations.
- • **Magnetic Mastery:** Securely snap pieces in place—no more lost parts on the go!
- • **Travel-Ready Tin:** Sleek 6.75" square case fits effortlessly in any bag or backpack.
- • **Social Skill Builder:** Encourages conversation, clue-giving, and attention to detail for growing minds.
- • **Anywhere Entertainment:** Perfect boredom buster for cars, waiting rooms, or grandma’s house.

## Overview

Take N Play Anywhere - Zoo Am I? is a magnetic travel game designed for 2 players aged 6 and up. Featuring large, kid-friendly magnetic pieces housed in a compact 6.75" metal tin, it’s perfect for on-the-go entertainment. This classic guessing game fosters social interaction and cognitive skills while being durable and easy to carry, making it ideal for travel, waiting rooms, and family visits.

## Description

Product Description Take 'N' Play Anywhere game features large magnetic play pieces that are easy to use for kids and are hard to lose Convenient 6 3/4" square tin case allows you to easily put your game in most bags and carry it anywhere. Keep kids entertained while traveling, waiting in the doctor's office, eating out, traffic jams, and visiting Grandma's home. For 2 players Safety Warning WARNING: Choking Hazard. Small parts. Not for children under 3 years

Review: I have several of these magnetic games for travel. My kids are older, like tween aged, and they still love them. We have hangman, checkers, and a few others. They’re small for a backpack for the train or plane. They work great and keep my kids occupied.
Review: My 6 year old granddaughter said, while playing, "Nana this game is so much fun". She absolutely loved it. This game creates so much conversation and all the while the child is learning to give clues, to give descriptions, pay attention to details, and most importantly, to conversate. I love this game. It was the best purchase ever and actually should be in all classrooms.

## Features

- GUESS WHO - Animals spin in a classic game of guessing who other players are
- PERFECT FOR KIDS - Kids friendly and features large play pieces that are hard to lose
- TRAVEL FRIENDLY - Take 'N Play Anywhere travel game is perfect for going out with large pieces and magnetic travel game boards
- BORING BUSTER - Use it at home, in the car, in the doctor room, at your grandma's house, anywhere!
- EVERYTHING YOU NEED - All magnetic pieces fit nicely in the magnetic can game board

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B0B5BCQYKW |
| Batteries Included | No |
| Batteries Required? | No |
| Customer Reviews | 4.7 4.7 out of 5 stars (63) |
| Date First Available | July 24, 2023 |
| Item model number | 691 |
| Language | English |
| Manufacturer recommended age | 6 years and up |
| Material Type(s) | Metal |
| Model Number | 691 |
| Number of Game Players | 2 |
| Product Dimensions | 17.15 x 2.24 x 17.15 cm; 222 g |
| Release date | June 20, 2022 |
| Target Gender | Unisex |

## Product Details

- **Age Range (Description):** キッズ
- **Brand:** PlayMonster
- **Material:** Metal
- **Number of Players:** 2
- **Theme:** Animals

## Images

![Take N Play Anywhere - Zoo Am I? - Magnetic Travel Game - Magnetic Mini Game for 2 Players Ages 6+ - Image 1](https://m.media-amazon.com/images/I/71nLBiyt4HL.jpg)
![Take N Play Anywhere - Zoo Am I? - Magnetic Travel Game - Magnetic Mini Game for 2 Players Ages 6+ - Image 2](https://m.media-amazon.com/images/I/81AWduDaCLL.jpg)
![Take N Play Anywhere - Zoo Am I? - Magnetic Travel Game - Magnetic Mini Game for 2 Players Ages 6+ - Image 3](https://m.media-amazon.com/images/I/81uEl18SENL.jpg)
![Take N Play Anywhere - Zoo Am I? - Magnetic Travel Game - Magnetic Mini Game for 2 Players Ages 6+ - Image 4](https://m.media-amazon.com/images/I/81xxeu-hT5L.jpg)

## Customer Reviews

### ⭐⭐⭐⭐⭐ Review
*by T***A on June 20, 2024*

I have several of these magnetic games for travel. My kids are older, like tween aged, and they still love them. We have hangman, checkers, and a few others. They’re small for a backpack for the train or plane. They work great and keep my kids occupied.

### ⭐⭐⭐⭐⭐ Review
*by K***O on August 16, 2023*

My 6 year old granddaughter said, while playing, "Nana this game is so much fun". She absolutely loved it. This game creates so much conversation and all the while the child is learning to give clues, to give descriptions, pay attention to details, and most importantly, to conversate. I love this game. It was the best purchase ever and actually should be in all classrooms.

### ⭐⭐⭐⭐ Review
*by C***R on December 21, 2022*

This is great for travel, dr’s appointments etc because it’s so lightweight! The game pieces/tokens are foam to keep it light but a magnet fully covers the back side so they feel very secured to the tin. The game mechanisms are simple for kids to understand, it’s basically animal themed 20 questions and you use the tokens to keep track of ruled-out guesses. This is my kids’ second game from this line and I’ll definitely be looking for more!

## Frequently Bought Together

- PlayMonster Take N Play Anywhere — Zoo Am I? — Magnetic Easy to Play Travel Game — Boredom Buster — 2 Players — Ages 6+
- PlayMonster Take 'N' Play Anywhere - Matching

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*Product available on Desertcart Tunisia*
*Store origin: TN*
*Last updated: 2026-09-11*