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๐ฑ Cultivate your legacyโfarm your way to fortune and fun!
The Farming Game is a 20th-anniversary classic board game designed for 2-6 players aged 10 and up, simulating the real-world challenges of managing a 20-acre farm. Players strategize crop planting, livestock management, and financial decisions to build a net worth of $250,000 while navigating unpredictable market and environmental risks. With updated components and cooperative gameplay options, it offers an engaging, educational experience perfect for family game nights and strategy enthusiasts alike.

| ASIN | B00004UDWU |
| Age Range Description | Baby |
| Best Sellers Rank | #57,011 in Toys & Games ( See Top 100 in Toys & Games ) #1,347 in Board Games (Toys & Games) |
| Brand Name | Weekend Farmer |
| CPSIA Cautionary Statement | Choking Hazard - Small Parts, No Warning Applicable |
| Color | Green |
| Customer Reviews | 4.8 out of 5 stars 1,227 Reviews |
| Edition | 20th-anniversary edition |
| Educational Objective | Team Building Skills |
| Estimated Playing Time | 60 minutes |
| Genre | Educational, Family |
| Global Trade Identification Number | 00732253101004 |
| Included Components | cards, game board, game pieces |
| Indoor Outdoor Usage | Indoor |
| Item Dimensions | 13.5 x 11.75 x 1.5 inches |
| Item Dimensions L x W | 1.5"L x 13"W |
| Item Part Number | WFC001C |
| Item Type Name | family board game |
| Item Weight | 2.7 pounds |
| Manufacturer | Weekend Farmer |
| Manufacturer Maximum Age (MONTHS) | 180 |
| Manufacturer Minimum Age (MONTHS) | 120 |
| Manufacturer Part Number | 732253102001 |
| Manufacturer Warranty Description | No Warranty |
| Material Type | Plastic |
| Minimum Age Recomendation | 10 |
| Model Number | WF100 |
| Number of Items | 1 |
| Number of Players | 2-6 |
| Operation Mode | Manual |
| Set Name | The Farming Game |
| Size | Medium, Small |
| Theme | Farming |
| UPC | 793631224340 732253102001 787799907337 698887842907 732253101004 772223488568 |
| Unit Count | 1 Count |
M**N
Favorite boardgame for last 27 years. Updated with different pieces.
Our family had one of the first versions of The Farming Game from way back when it was independently produced. GREAT game. I used to play it for hours by myself. If you haven't played The Farming Game before: * This is a great game that involves a limited amount of competition, a fair amount of luck, and a lot of strategy. * The choices you're given vary each time you play and you have to make strategy decisions based on those choices - you can't play it the same way every time. - Do you go in debt or not? - Do you buy a lot of Cows? (low start-up cost, high ongoing expense, high reward) - Should you put your money into Fruit? (high cost, high risk, high reward) - Is it even worth buying Hay? (low risk, low reward) Because your opportunities vary based on the cards you draw the answers to those questions may be different each game. * The game can take a long time and is more fun with at least three players or at least three farms in operation (see previous statement about playing by myself) * If you're playing it with kids for the first time I recommend playing it individually with them, one on one, first so that they understand the rules without a lot of competition. * As regards the competition aspect - in this game you are trying to run a successful farm - you are competing with others for options to purchase limited resources but other than that you are playing pretty independently of the others who are playing with you. The one with the most money at the end wins but that is a small part of the game. You can allow trading for resources so that each person specializes or you can make it more competitive by prohibiting trades. If you play with four or more players it will naturally be more competitive because the available acreage (the Option to Buy cards) will be spread over a larger number of farms. If you have played The Farming Game before: * This updated version is almost exactly the same as the original version, with the following differences: - Instead of the colorform type of vinyl acreage this game has puzzle pieces - Instead of uniform acreage this has 1 x and 3 x units (10/30 acres of hay or grain, 5/15 acres of fruit, 10/30 cows) that are not well marked so you have to pay more attention to the actual pieces - The OTB, Farmer's Fate, and Op Exp cards are now like playing cards not business cards (imo this is an improvement) - gameboard folds in four like more and more games today so the box takes up less space - you now buy "pregnant cows" instead of just cows. This is endlessly entertaining to the ten year old. * Other than those changes the options on the cards (UPDATE: there are two new Farmers Fates and more harvester related opex cards) and spaces are all the same as they used to be, the board is the same, the play is the same, the grid is the same. (UPDATE: the rules have changed to be more cooperative [or we never read them carefully enough] - for instance you rent a harvester from a neighbor not from the bank, you can trade OTB and borrow from other players without it being a family rule... those were the updates we noticed) This is by far my favorite game ever (UPDATE it is also now my 10yo nephew's favorite game). If you haven't played it before it is really worth trying. If you are looking to play an old favorite this is essentially the same as the original especially when it comes to the actual game play.
J**N
Best times
I played this game back when I was a kid with my friend and his dad. My friend asked me if I wanted to play โThe Farming Gameโ? I asked him what that was and he described it as Monopoly just farming style. I noticed right away the game said on the box โwarning this game can be addictiveโ I honestly just thought it was going to be just another game. Boy was I wrong. Now over 20 years later I found myself buying this game to share with my family of four. Once we started we couldnโt put it down. The game is so much fun. We play it once a week. You will not be disappointed with this game. Everything was in the box and ready to play. If you play by the rules your going to be using a lot of %โs so be ready to do some light math. We play more of the home rules style which it says in the rule book that if everyone is in agreement to change the rules up a bit then your free to do so. Sit back and enjoy this older long lasting game that will stand the test of time.
S**S
As close to farming as you can get without planting your backside on a tractor.
When a friend introduced me to The Farming Game, I was tickled to see all of the names on the board came from the area of Washington State where I raised my kids. (Too bad they don't provide a pronunciation guide! But then, it was fun teaching folks who had played the game for years how to say the town and mountain names properly.) Imagine playing monopoly where you're not aiming to own the bank; instead you're shooting for a successful planting or cattle season. It's a lot of fun, and the obstacles and issues you have to deal with in the play are very, very real for farmers in that part of the country. It's not easy to fight the weather, the bugs, the diseases, the market crashes and more and come out on top. Sometimes you win by investing in cattle, sometimes fruit, sometimes ground crops. Often you just learn why farmers say they are "land rich and dirt poor." At first glance, the rules are rather daunting, but if you just start playing, you get the swing of it quickly enough. I'd say it takes a little more thought than monopoly, but not much. My wife and I played the game recently with some friends. The male half of this couple told us he doesn't particularly like board games. But after one evening of play (he was the cattle baron in the group... risky, but he pulled it off), they ordered FOUR games to hand out to family and friends as Christmas gifts. I sent one off to my daughter and her family, too.
P**S
Great family game!
My family absolutely loves this game! It can take a bit to learn as there are several steps per turn, and rules to follow with them, but once you know how to play it can be addicting! We play this nearly every time we are together and keep records of who wins. This is a great way for us to stay connected and have a great time together as a family! The boardgame is in a great medium-sized box for storage, came in great condition, and we love this edition with the puzzle pieces. I know it isn't original, but it is nifty. It is a long game to play, similar to monopoly, but worth it. Would definitely recommend this game to everyone, and I do!
A**N
Great game that can show you some of the hardships of being an independent farmer
For starters, one of my cousin's had brought down this game 15 or 16 years ago for christmas for all of us to play. The older version used vinyl stickers for the tokens, where as now they are cardboard puzzle pieces. It's always the luck of the draw of Expenses or the occasional Farmer's Fate. One thing I wish they would add would be a seperate token for corn, so that way it's easier to remember which harvest crop is doubled. Still always a fun family game. It's as rewarding and punishing as Monopoly, with similar rage inducing rolls of the dice.
N**N
A great family game
Our family loves this game. Hard to find so I was glad Amazon carried it.
A**S
fun and surprisingly quick, but there's room for improvement
I see lots of reviews telling you how much fun people had playing this game with their family, but not too many that actually explain how the game works and WHY it's fun, so that's what I'll try to do in this review. Each player starts with ten acres of hay and ten acres of grain (indicated by markers on farms on the board) and two "opportunity to buy" cards that offer you opportunities to expand into fruit or livestock, or buy more acres of grain or hay. (There are also two types of machinery available, namely tractors and harvesters, but their effect on the game is minimal.) You can pick up more "opportunity to buy" cards as you move your piece around the board. The board is heavily influenced by Monopoly: you move around the board (with one die instead of two) and collect $5,000 as you pass the equivalent of Go (here called Christmas Vacation). One circuit around the board is one game year, and approximately the last 3/4 of the board consists of various harvest seasons, which allow you to reap the rewards of your investments. Here is where the game gets interesting, and students of finance will love this bit: you determine your net harvest income by picking an "operating expense" card, and then rolling the die to determine the gross income, which is determined by your acreage (or number of cattle). Gross income minus operating expense is net income. This is how the game creates an economy of scale: because the operating expense is fixed and the gross income is basically a per-unit multiple, your margins inevitably expand as your farm grows. That's beautiful. There is a rudimentary system of credit, too. Each player has a standing $50,000 credit line from the bank, and debt can be relatively expensive early in the game if you draw inconvenient "operating expense" cards that force you to pay a percentage; but once you are debt-free, those expenses naturally go down to zero. The first player to attain a net worth of $250,000 wins the game, and it goes surprisingly fast, because harvests become quite lucrative once you have built up enough acreage. You don't get one of those tedious Monopoly marathons that won't end because nobody is in danger of going bankrupt. A few aspects of the game are annoying, however. There are far too many spaces on the board that call for you to pay or receive small sums of money (e.g., $500), and the net effect is essentially zero, so all you're really doing is wasting time passing small bills back and forth to the bank. One of the subtle beauties of Monopoly is that, often enough, NOTHING HAPPENS on your turn. It makes the eventful rolls that much more exciting. Not with The Farming Game; you're always handing money around. Also, why are there diminishing returns for grain? If you study the harvest chart, you'll see that gross income per unit is the same, regardless of the size of your holding, for every harvest type other than grain; for grain, however, there are diminishing returns as your acreage increases. That's not realistic (it would be news to agri-businesses in this country that a 10,000-acre wheat farm is less efficient than a 1,000-acre wheat farm), and considering that the instructions emphasize the advantage of scale, it seems contrary to the spirit of the game to have diminishing returns for one type of crop. I'd recommend revising the instructions, too. They're unclear on certain points--such as, for example, whether you collect a harvest whenever you PASS THROUGH a corresponding harvest period on the board, or only if you happen to LAND ON it. I assume they mean the former (less luck that way), but who knows? The wording actually suggests the latter.
P**R
Shorter than Monopoly and along the same lines.
We have had this game for so many years When a new member joined our family Who is from Washington I knew I had to get this for her. I do not enjoy monopoly, but this game is so fun. It is all about harvesting, planting, paying your bills and Making the hard decisions on where to spend your money.
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