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The Dungeons & Dragons Essentials Kit is a comprehensive tabletop RPG starter set designed for ages 12 and up. It includes a 64-page rulebook and adventure guide, 11 polyhedral dice, 6 blank character sheets, a fold-out map, a Dungeon Master’s screen, and 81 cards featuring magic items, sidekicks, and quests. Ideal for 2-5 players, this kit offers an affordable, immersive introduction to D&D’s cooperative storytelling and strategic gameplay.









| ASIN | 0786966831 |
| Age Range Description | Age Range:12 Years & Up |
| Best Sellers Rank | #48,026 in Toys & Games ( See Top 100 in Toys & Games ) #1,058 in Board Games (Toys & Games) |
| Brand Name | D&D |
| Container Type | Box |
| Customer Package Type | Standard Packaging |
| Customer Reviews | 4.8 out of 5 stars 22,137 Reviews |
| Educational Objective | Enhance creativity, problem-solving, and social skills through collaborative storytelling and strategic gameplay |
| Global Trade Identification Number | 00630509861798, 09780786966837 |
| Grenre | Action & Adventure, Adventure, Dragons & Mythical Creatures, FICTION, Fantasy, GAMES & ACTIVITIES, Mythical, legendary and supernatural beings, monsters and creatures, Role Playing, Role-playing, war games and fantasy sports, action fiction |
| Included Components | Boxed Set |
| Indoor Outdoor Usage | Indoor |
| Is Assembly Required | No |
| Item Dimensions | 9.1 x 2.1 x 11.6 inches |
| Item Type Name | Tabletop Game |
| Item Weight | 2.23 Pounds |
| Manufacturer | Wizards of the Coast |
| Manufacturer Maximum Age (MONTHS) | 1188.01 |
| Manufacturer Minimum Age (MONTHS) | 144.01 |
| Manufacturer Part Number | 0786966831 |
| Material Type | Paper |
| Model Name | PHB |
| Model Number | Essentials Kit |
| Model Year | 2019 |
| Number of Items | 1 |
| Number of Players | 2-5 |
| Operation Mode | Manual |
| Other Special Features of the Product | 1-on-1 rules variant, sidekick rules |
| Package Quantity | 1 |
| Power Source | Manual |
| Product Style | Starter Set Only |
| Set Name | D&D Essentials Kit |
| Size | 9.1 inches x 2.1 inches x 11.6 inches |
| Subject Character | Drake of Icepeak |
| Theme | Games |
| Unit Count | 1 Count |
J**N
suitable for D&D beginners with more affordable price
Packed with a rule book, an adventure book, 6 character creation papers, 9 uncut cardboard (9 cards each, 81 cards total), 11 dice, 1 master screen, 1 double-sided map etc., everything you need to learn D&D. It's a more affordable version of starter set without some luxurious component, which means more pen-and-paper work for tabletop RPG sessions, but also more likes traditional ways. Product quality is still good, but starter set is better. So if price isn't your most concerns, going for starter set directly would be my suggestion.
E**I
The Perfect Introduction to D&D: A Review of the Essentials Kit
The D&D Essentials Kit is packed with everything you need to get started, including a rulebook, character sheets, a set of dice, and an adventure book. The rulebook is clear and easy to understand, making it perfect for beginners who may not have any prior experience with tabletop games. The character sheets are also well-designed, with plenty of space to record your character's stats and abilities. One of the standout items in the kit is the set of dice. The dice are of high quality, with a satisfying weight and feel. The set includes all the dice you'll need to play the game, including the iconic 20-sided die (also known as the d20). The adventure book that comes with the kit is also a lot of fun. It's filled with exciting quests and challenges that will keep players engaged and entertained for hours. The book is well-written, with detailed descriptions of the world and the creatures that inhabit it. But what really makes the D&D Essentials Kit stand out is its accessibility. The game is designed to be easy to learn and play, making it perfect for kids and families. The rules are straightforward, and the adventure book provides plenty of guidance and direction for players who may be new to the game. Overall, the D&D Essentials Kit is a fantastic product for anyone who is interested in exploring the world of Dungeons and Dragons. It's well-designed, easy to use, and packed with everything you need to get started. If you have kids who are interested in tabletop games or are looking to try out D&D for the first time, this kit is a great choice. It's a fun and engaging way to spend time together as a family, and it's sure to create memories that will last a lifetime.
A**E
Great for new players, useful for old ones too
If you're looking for a way to get into D&D, this is a great resource. It includes everything that you need* to get started: * dice (a full set including 2d20s so you can easily roll advantage and 4d6 which are good for rolling stats). If you don't have extras, you can pass these around the table as needed, but buying a few extra sets of dice so everyone has a set is about the only thing that you NEED beyond this set. (They're even selling them at the dollar store now, but you can play with one if you must, it'll just slow things down a bit.) * an adventure that goes from levels 1-6 -- great for new players to start in or experienced players can roll up new characters for * basic rules book - this tells you all the basics of how to play the game. There's much more in-depth information and options in the Player's Handbook, the DM Handbook, and expanded in Xanathar's Guide and Tasha's Cauldron of Everything. I would recommend buying them in that order if you can afford them, but you can certainly play with just what's in this box without them (and if you don't want to be overwhelmed with too many options or spend more money, just using what's in the box is fine). * character sheets (a blank set of 6; you can run photocopies of one or download more later) -- the only thing I would have changed would have been to include pre-generated characters for new players, as new character generation can be one of the most daunting and boring tasks if you don't know what you're doing. Just make copies before you start, because if your characters get killed and you need new ones, you don't want to have them all used up. And use pencils, because you'll be doing a lot of erasing and updating! * DM screen (pretty basic version but a good starter one) * a set of perforated cardboard cards detailing magic items and NPCs that can be found in the adventure, character conditions, and combat steps. There's also a set of numbered cards that can be passed around during combat for initiative order -- this is the least useful thing included, as a good initiative tracker (like a flag style) or even just a whiteboard that everyone can see is much more helpful than having to look around the table. Even getting some spring-loaded clothespins with characters' names painted on them and clipping them to the DM screen in order is better than the cards. But the condition cards (that explain what happens when you're grappled, blinded, etc) are boku useful and can be passed around the table as needed. I use the condition cards in my games all the time. * A 2-sided fold-out poster map (about 15x22") that shows the area the adventure occurs in (there's a world-map on one side and a town on the other). This is helpful for showing stuff to players, but some parts of the game happen inside building and caves and such, that aren't on the poster map. If you want to have visual aids for those (which are helpful to the players) I'd recommend getting some wrapping paper with the grid on the backside. You can redraw the building maps on that, and then get some tokens to represent your players. You don't need expensive minis, if you go to printableheroes.com or grab pieces from another board game or just use coins or something. You can also just use "theatre of the mind" and describe what's going on, but most players think having a visual "board" makes the game easier and more fun. D&D is a hobby you can easily spend hundreds of dollars on if you really enjoy it (trust me, I have) but for $8 with this introductory set you can't go wrong. A copy of the Player's Handbook and Dungeon Master's Handbook and some extra dice would help things, but aren't necessary.
K**A
Very good set
The best dnd set for beginners
J**.
Perfect Starting Kit for New Players
Perfect intro to Dungeons & Dragons if you’re brand new. Comes with everything you need to start playing, including a solid beginner adventure, dice, rules, and tools for running your first game. Some components feel a little basic, and experienced players won’t find much new here, but for first-timers it’s a fantastic value and an easy way to jump in. Bottom line: Ideal for beginners — simple, fun, and well-packaged.
R**R
TLDR 5 stars but things will need to be adjusted for 2024 rules.
Dragon of Icespire Peak Review After play review using Adventure League Rules 15.2 plus. Using 2024 rules and some 2014 books. TLDR 5 stars but things will need to be adjusted for 2024 rules. I bought this way back in 2019 on sale but only recently got around to running for a local FLGS. My players were most new to either 2024 rules. Or new to Adventure League (WOTC house rules). It ran 10 sessions. And due to being in a FLGS time sometime played into encounters. The box set has basic rules, and adventure book. Some cards which include quests, sidekicks, magic items, and other stuff. And a dm screen which I didn’t use as I don’t use them and some of the information was out of date. Back to Phandalin again. Phandalin is WOTC small town quest location which they have used three times. I use previous play throughs of the town to flesh it out. The town is bared bones with only six locations mentioned. The mayor as quest giver is fun idea. The cards are great props for new dms but I would sort by type and drop them into a Ziploc instead of using the included box. Most of the quests are basic go there and solve the problem or explore. And not all quests have a card associated with them. So you will need to do some prop work for some quests. The dragon location is a nice bit of randomized chaos where a d20 is rolled on arriving or leaving a location. This can be fun but the dragon may appear too early and too powerful if the roll equals the pc location when they are too low of level to fight it. So use your judgement on how and when the dragon fights. No guidance is given on adjusting fights if the party is too strong or weak. So brand new dms will need to hit the net for that. Pros. Good price for your value and a baseline campaign for new players. Cons. No hand holding for the dm. And lots of magic items are given out. With the new 2024 starter set being release at of this writing, this is still a great beginning campaign or gift to your DM.
P**U
Excellent for beginners, good fun for veterans
The D&D pundits all agree that the Lost Mines of Phandelver (from the Starter set) and the Dragon of Icespire peak (from this Essentials kit) are wonderful for new DMs (or returning DMs like me) and new players. I have to agree. These two adventures, best played in that order although this is not necessary, are set in the small frontier town of Phandalin and can be run as is by a moderate DM and are very friendly to brand new DMs, especially the Lost Mines of Phandelver. Beyond that the kits both include a rulebook and a set of dice (a few more in the case of the Essentials Kit). The Starter Set includes some pre-generated characters. The Essentials kit includes * a small but serviceable DM screen with the same back info as the official one * a map of the area on one side, with a map of Phandalin on the other - very welcome addition * Some cards to cut with description of the conditions, description of the magic items and the quests that get posted every now and then on the townhall kiosk. The Dragon of Icespire Peak (the adventure in the Essentials kit) is designed to be non-linear and that can cause surprises if the adventuring party picks a first quest that is balanced for level 2 or more, as happened with the current group I an running it with - without spoilers, some adjustment may be needed to ensure against a TPK, always a possibility in these gritty early levels especially with new players as my group. As for the rulebooks included in these two, the starter set is clearly geared towards new DMs with a thin (but sufficient) booklet that includes everything needed to run the adventure with the pre-rolled characters. The Essentials kit rulebook includes character creation, limited to the classes I would suggest to new players and just human, elves, dwarves and halflings. Both booklets include a selection of spells with description and all. These are fully compatible with the Player's Handbook and other tomes, to the point in both cases I would let my new players expand using the PHB, WGE or TCE (sorry: Player's Handbook, Xanathar's Guide to Everything and Tasha's Cauldron of Everything) All in all the added stuff in the essentials kit is nice but not necessary and if you are planning to introduce D&D to new players you cannot go wrong with either kit.
D**S
If you want to create your own characters,
Use this set! The Starter set comes with pre-made characters. That’s the big difference between this(Essentials) and the starter set as i understand it. The value in this set is real: a portion of the dnd ruleset complete with character creation rules ,combat rules, equipment, spells and a few other rules along with a couple of pages on the general concept of what DnD is and how to play it. You also get a Dm’s screen and 6 THICK paper character sheets. Buying these separately is 20 clams, granted you get a lot more sheets and a few extras but it’s nice to have them included as they are very helpful. You get a full set of dice which includes an extra d20 and a couple more six-sided dice as well. Also provided are a lot of play-aids like status-effect , player-aids, magic items, initiative cards , npc cards, a lil fold-out box to put them in and even a double-sided map of the adventure area done by the searingly skilled Mike Schley. The rulebooks have a mix of excellent color and ink art created by a host of talented individuals. Finally you get a full color adventure book that will take player characters from 1-6th level. I don’t run premade adventures , so I can’t assess it as well as one who has run it, but it seems like a fun, semi-sandboxy adventure. Monster art and stat blocks are included. The classes , backgrounds and races aren’t as varied as in the full game, but there is a nice mix with as many backgrounds. Players can choose to be Human(ewwww ;)) , Hill or Mountain Dwarves, High or Wood Elves, and halflings. Classes choices are Bard, Cleric, Fighter, Rogue and Wizard. This set has my utmost recommendation for those who want to check out “the world’s greatest role playing game”.
M**L
DnD is awesome
Hoewel je deze ook niet echt nodig hebt zitten er wel wat bruikbare en handige items in. Wel prijzig voor wat je krijgt.
J**Z
La campaña perfecta para iniciar en Dungeons and Dragons 5e
La campaña es perfecta para los que van empezando, viene con: -Dos sets de dados bien balanceados -Tarjetas con información de los estados, como funcionan los turnos, la iniciativa, objetos mágicos, personajes y misiones. -Viene con un mapa de Phandalin, en el otro lado viene de costa de la espada. -Una versión corta del manual de jugador para crear tu personaje y como funcionan los turnos. -La campaña es de niveles 1 a 6, pero es fácil de expandir o personalizar, ya la he dirigido 3 veces y la estoy dirigiendo de nuevo, de manera diferente.
M**W
Bon kit pour débuter.
Le produit conforme, il y a de jolis dés rouge transparent, des cartes de sorts, une map, un livret de regles, une aventure (et d'autres choses à découvrir vous même) pour commencer Donjons et Dragons. Dans ce kit vous créez vous même votre personnage (il existe une appli si vous galèrer mais elle est en anglais) et une aventure à Phandalin et ces environs. Le colis n'arrivé pas, mais équipe réactive qui a proposé de me renvoyer l'article. Ils ont étaient très gentils.
O**.
Original packaging sealed
Sealed and complete. cheaper than buying it at our local library. Perfect to starting out. My brother and me enjoyed our first session
L**A
Gutes Set für neue Spieler.
Das Set enthält vieles was man als (neuer) DM braucht, die Karten finde ich besonders praktisch und es ist etwas was ich für weitere Abenteuer übernehmen werde, allerdings muss ich sagen dass es (nach kurzem Überfliegen) vom Aufbau eher für DMs geeignet ist, die schon zumindest ein bisschen Erfahrung haben. Für unerfahrene DMs finde ich das Abenteuer aus dem Starter Set (Lost Mine of Phandelver) besser strukturiert. Nichtsdesto trotz ein augenscheinlich gutes Abenteuer und ich freue mich drauf es mit meinen Freunden zu spielen. ACHTUNG: Laut Artikelbeschreibung sollen Codes dabei sein um das Abenteuer gratis und das Playerhandbuch 50% reduziert auf DnD Beyond zu bekommen, dies war bei mir nicht der Fall. Laut Dnd Beyond Support sind die Codes nicht mehr enthalten (auf meine Frage hin, haben sie sich allerdings kulant gezeigt)
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