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⚔️ Command Ivalice’s ultimate tactical saga — don’t just play, conquer!
Final Fantasy Tactics A2: Grimoire of the Rift elevates the beloved tactical RPG formula with over 50 job classes, 400 quests, and a fresh clan system. Designed exclusively for Nintendo DS, it features stylus-driven controls and vibrant dual-screen visuals, delivering a deeply immersive and endlessly replayable strategy experience for both longtime fans and newcomers.
| ASIN | B001A01FD0 |
| Best Sellers Rank | #55,428 in Video Games ( See Top 100 in Video Games ) #1,023 in Nintendo DS Games |
| Compatible Video Game Console Models | Nintendo DS, Nintendo DS Lite, Nintendo DSi, Nintendo DSi XL |
| Computer Platform | Nintendo DS |
| Customer Reviews | 4.3 4.3 out of 5 stars (506) |
| Date First Available | September 3, 2007 |
| Global Trade Identification Number | 00662248908069 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 0.64 ounces |
| Item model number | 90806 |
| Language | English |
| Manufacturer | Square Enix |
| Number of Players | 1 |
| Product Dimensions | 5 x 5.25 x 0.75 inches; 0.64 ounces |
| Publication Date | June 24, 2008 |
| Rated | Everyone 10+ |
| Release date | June 24, 2008 |
| Type of item | Video Game |
| UPC | 662248908069 |
M**S
You Can't Lose
I have always been a fan of The Final Fantasy Tactics games.They have never dissapointed me especially now in a time of gaming where I find dissapointment is all too commonplace when one looks at RPG and Tactic type games.When I fought my first battle of Final Fantasy Tactics A2:Grimore of the Rift I was hooked and couldn't be happier about it. The story,characters and all the weapons and items you can equip and utilize are second to none.If you haven't played one of these games before you will be comfortable and able to use everything at your disposal before,during and after battles with the ability of a "Final Fantasy Veteran" before you have a dozen battles under your belt.To touch on the games replay value for me... I'll be happy to take it out,put it in my DSxl and play it again and again.In my opinion this is a very unique game that never seems to get old. I've played a game in the easy mode and a game in the hard mode both to the final victorious battle I'm now playing it a third time in hard mode. I've fought and won the last battle and the game allows you to continue playing the same game after the last official battle. Slowly but surely I am acquiring items I still need to learn all the abilites required to "Master" a characters job.The characters you choose to keep and use in your quests can master anywhere from four to twelve jobs each. My goal is to have all 24 of my characters become masters of all the jobs they can perform.If that is your goal then expect it to take time.For me it is very enjoyabe time I consider well spent.Proof.This is my third time playing Final Fantasy Tactics A2 and as I write this review my DSxl tells me I have 591.32 hours invested in my third game. One suggestion.Because there is so much packed into this game it might be a good idea to spend the money to get Brady Games Official Strategy Guide. I guarantee the information it has just might make you think about rating Final Fantasy Tactics A2:Grimore of the Rift an 11 on a 1 to 10 scale!
T**A
A Great Strategy Game!
It is quite different than the original Final Fantasy Tactics, which I've been a fan of since it appeared on the original Playstation. I still find it to be quite enjoyable though, and very addictive. The storyline is much simpler, as it seems to be aimed toward a younger demographic. That doesn't mean that the strategy is less complex though. I have always felt that turn-based strategy like this is best suited to handheld consoles, and this game is no exception. it's a great game to pick up and play through a battle, even if you don't have a lot of time. Quick Saves make this even better. There are a lot of abilities to learn and classes to unlock, so it has a lot to offer for those who are completionists. I hope that they will make more games in this series in the future, most likely on the 3ds. As a note, this game plays just fine on my New 3DS XL. You have to go back to the main menu to change brightness, which is an annoyance, but is true of all original DS games when played on the 3DS. If you are thinking you may want this game in the future, you may want to pick it up before it becomes harder to find (something that is becoming common with many RPGs and strategy games for the original DS.)
M**I
If you were really into the original final fantasy tactics game, get this one, if not skip it.
I'll keep this review as short as possible. So to sum up, this game is really fun but only if you were a really hardcore fan of the original tactics game. I personally played through tactics advanced and thought it was a rather fun game. It had an interesting storyline and the battles and game play was fun and interesting. I picked up this game and began playing it. The new graphics were really nice, and the game play was really fun. Sadly, the new way that you acquire items, and also how you go through teh game is now. The new way of advancing through the game is more or less fetch quests and similarly boring gameplay. The storyline advances as it did in the previous tactics game that I played and it was really interesting but sadly the novelty of it wore off rather fast. I had a friend who had already played it and said how much fun he had so i decided to pick it up. Having your party members no longer confined to just one class was a really nice innovation over the previous game which helped to make it more fun than the previous title. Sadly, this game is plagued by boring fetch quests and a plot that doesn't really advance as it really should. It seems drawn out and I myself have not beaten it. I doubt I ever will, I have the case sitting on my shelf near me and I doubt i'll ever pick it up again. It was somewhat fun but I didn't think it was really a strong enough game to get past its flaws. My friend who played through it twice before I ever got it, was a major tactics fan who had played through that one half a dozen times, and thus was someone who I would consider a hardcore fan of the series. If you're not interested in the series as a whole, i suggest you just skip the game. It is somewhat fun at first, but unlike most games that hold the "Final Fantasy" title there isn't very much actual story telling going on, and the overal coherence of the game should be called into question. It is a nice improvement from the previous one, but it seems to have lost a lot of the things that made the previous one great. If you're looking for a slightly improved version of the previous game but do not care about stoy telling then I really suggest you pick up this game. If not, skip it and spend your money on something else.
M**N
If you like turn-based tactical RPGs, you will love this!
I love this game! I've always been a fan of the FF: Tactics series, and this one does NOT disappoint I am pleased to say. There are several changes from FF:TA. If you break the Judge's rule, you don't immediately lose or anything - instead, you lose the ability to revive your characters in battle, and you also miss out on extra items that you get if you complete a level without breaking the law. The jobs and stats are changed up some - some jobs are missing and several are added, and are also somewhat different in some cases. The item system is VERY different; instead of unlocking new items as you progress through the story, you use 'loot,' items that you pick up from dead monsters/win from battles and quests, etc. - loot has no purpose except that you can use it at the bazaar to construct new weapons/armor/all other equipment. When you do this, you don't get the equipment, either - you gain the ability to buy it henceforth. I kind of like it, though - it adds a bit of a random element. One other thing - recruiting is much more of a pain in the ass in this in my opinion. But, all flaws and inferior aspects when compared to the original FF:TA aside, this is a really great game that will keep you playing for hundreds of hours if you like this type of game. Enjoy! :)
C**E
Highly Recommended for Turn-Based Novices and Seasoned Veterans alike!
As someone who thoroughly enjoyed the Final Fantasy Tactics series installments on handhelds, A2 satisfied that craving for turn-based strategy incredibly well on the DS. In comparison to previous installments, the game feels much more accessible to casual gamers (those who might pick up and play on occasion) but absolutely holds enough deep content to reward those who have played FFT before who may really want to invest their time finding every side mission and secret weapon. The premise of the game is much more on the light side and feels something akin to a children's book at the start. But DO NOT let that stop you from trying out the game!! The story inevitably comes into its own and becomes more rewarding the further in you get. The battle system alone sets the game apart from most RPG's as well as how much fun the job system adds to fully customizing your crew of mages, soldiers, and archers (amongst many many other flavors of warriors). This game is great for long road trips or as a gift for the more meticulous and strategic minded gamer. I highly recommend giving this one a try.
D**N
FFT >>>> FFTA A2 >> FFTA
So far, so good. I like it a lot more than the first FFTA and a lot less than the PS1 original (which seems to be the common thread, going by the other reviews up here.) I'll make a short one: The Good- +The graphics and music are really good in this game. Things are pretty crisp and you can tell who's who. That's the most important aspect of any game's graphics I believe. Each spell or attack has its own animation. There's random weather effects like rain as well. Even every item has its own little graphical icon (a lost art!). The character portraits though really take the cake and they look awesome. +The presentation is amazing! No, really I can't stress this enough. Everything is laid out in an incredible way, the fonts are cool and colored, everything basically has an option to view a help tip pop up, etc. The menus are great. This game is super polished. Very well done. +The customization- while not prefect- is really deep. You learn abilities by equipping weapons and fighting with them, then you can ditch those weapons if you want and put on others to learn new skills. Master enough skills to qualify for more jobs and change classes (ex. a soldier, white mage, etc). You can choose what gear you want to wear and yes that includes being able to equip two shields if you so wanted. +Game progression. I don't mind that this story isn't super at all. In fact, I like how it kind of drops your little band of adventurers into a big world and lets them go from side mission to side mission all the live long day. KIND OF reminds me a bit of the Grudgebringer mercenary army from the old Warhammer PS1 games. The Bad- -The law system from the first FFTA is back, though it's been changed. I don't mind most of the changes however some of the rules that you can't break and are out of your control are poor game design. For example if a law says "Don't use Ice magic or attacks" that's cool, I can adjust my battle strategy accordingly and take other weapons or use different spells to defeat the enemy. However if you get a law like "Don't miss" that's just stupid. If you attack an enemy with a 97%+ chance to hit you will be shocked to see that you DO miss a hell of a lot over time. Also there's a law that says "No ranged attacks" which OK that's cool- No magic spells or bow attacks from far away right? Sort of. See in this game if you score a critical hit it automatically pushes the enemy backwards a space. And somehow that qualifies for a ranged attack and you break the law and lose your bonus items. Yep, even if you were standing right next to him and whacked him with a longsword. What???! I mean c'mon now, how hard would that have been to code for a developer with literally millions they can spend on any given title? -The battle turns for everybody go by too slowly. I can learn to live with it, but each time the game decides to do anything at all it's 3 seconds moving the guy, 3 seconds showing the pop up window, 3 seconds doing the attack animation, 3 seconds of this and that, etc etc. All those seconds will really add up once you realize this game has like 400+ battles to it (!). I realize some of this is probably due to the computer's A.I. however there really should've been an option to increase the turn speed. I've read countless groaning about this very thing in other places and this ruins the game for some people totally. -The bazaar is bizarre. This is a place that depends on you bringing different pieces of loot (pieces of animal parts, metal chunks, wood and etc you get from killing enemies in battle or winning for quest rewards). So you offer up seemingly random materials and if you're lucky you'll have the option to make a piece of gear which is then sent to the game's shops. And then you'll have to actually GO to the shops to purchase them for gil (money). This is important because without new weapons you won't be able to learn abilities and therefore get access to better job classes. Worse, the loot you get from enemies seems to be totally random. For example I got a turtle shell off a wolf somehow (?) -It's a minor thing perhaps but does anyone else miss the little random items you could find on the battlefield like me? I know technically-speaking there are chests in some of them you can grab but I like games like Tactics Ogre where you had to burn some grass to get a hidden sword or something underneath. -- Overall, the outstanding presentation and customization is winning me over but I'd be remiss if I didn't mention some of this game's downsides to those wondering what it's all about.
D**.
Awesome Game
i owned the original tactics advance for the GBA, and I loved it. I understand that there is more than these two games in the tactics series and i believe they all play the same way. So, if you haven't played any other tactics game before this might be a little confusing on how to play. But once you figure it out its a great turn based rpg. There are an insane amount of classes and weapons to discover and collect. The battles are fun and always have you guessing. There was one mission that was insane that was the result of a few other missions. But the only time i need to level up was when i approached the final few mission of the story line. Story line is forgetful and very cheese. Overall if you like the tradition console version of the final fantasy series this game might not be for you. But this game is always with me when ever it take my ds with me.
B**I
Does not work
The game does not work at all. I tried it on 2 different 3ds the new and old versions and on both it does not load. I have also tested other ds games to make sure its not my 3ds and they all work with no problem just this one don't even register as being in the console
L**E
Epicità
Consigliato .Avendo giocato tutti i tattici di FF posso dire che questo per me è sicuramente il capitolo più fresco per quanto riguarda le meccaniche e il flow grafico ma che mantiene l'originalità del primo T.ADVANCE . Un MUST HAVE per gli appassionati .
C**N
Une pépite DS a avoir même sur 3DS
Meilleur jeu DS sans hésiter. Fan de la licence, je l'ai racheté quelques années après par nostalgie. Un ff ds difficile a finir compter 80 a 100 heures de jeu pour vraiment tout déverrouiller.
A**E
Un juegazo.
Juegazo que me llegó con el plástico protector todavía. Muchas horas de juego en modo historia y muchas sidequests, no imagino cuántas horas puede llevar completarlo al 100% consiguiendo todas las armas, oficios, misiones, territorios, tesoros... Tanto para jugones experimentados como para más ocasionales por su mecánica bastante sencilla pero con muchísimo margen de customización del clan.
M**M
Good condition, great game
Arrived in good shape with no issues. Beat the game twice. This is one of my all time favorites. Story is meh but the gameplay and buildcraft is top tier
T**É
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