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🕶️ Step into the shadows of tomorrow — where every choice sparks a revolution.
Deus Ex: Mankind Divided for PlayStation 4 thrusts players into a near-future world torn by fear and segregation of augmented humans. As Adam Jensen, customize your arsenal and augmentations to stealthily or aggressively navigate a sprawling Prague, unraveling conspiracies with meaningful choices that impact the story. Featuring the innovative Breach mode, this mature-rated game blends RPG depth with action and strategy, delivering a visually rich, replayable experience that challenges your tactical and moral instincts.
| ASIN | B00VQZOIAG |
| Best Sellers Rank | #5,907 in Video Games ( See Top 100 in Video Games ) #228 in PlayStation 4 Games |
| Computer Platform | PlayStation 4 |
| Customer Reviews | 4.4 4.4 out of 5 stars (994) |
| Date First Available | April 7, 2015 |
| Global Trade Identification Number | 00662248916361 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 2.15 ounces |
| Item model number | 91636 |
| Language | English |
| Manufacturer | Square Enix |
| Product Dimensions | 0.54 x 6.69 x 5.32 inches; 2.15 ounces |
| Publication Date | August 23, 2016 |
| Rated | Mature |
| Release date | August 23, 2016 |
| Type of item | Video Game |
| UPC | 662248916361 |
M**D
Turns out this IS what I asked for
Note: while I own the Day-One Edition, in the interest of fairness, this review is based on the vanilla experience of the game. No extras, no pre-order bonus and no patch. I played the game unpatched to give a more ample feeling, specially for those who just can't download the patch at the moment. The original Deus Ex was, and still is, one of the best videogames in existence. It brought innovative, extensive choice-based freedom, an interesting story that played with expectations and a fun system that let you choose how you wanted to play and allowed for emergent gameplay. Its sequel, Invisible War, while not really a bad game, was dissapointing, as it didn't display the same level of depth and suffered from bad porting. It wasn't until the prequel, Human Revolution, released a decade after the original, that the series got back on track. That game, while not as extensive in gameplay as the original, was still a worthy successor, and while its original release suffered from tacked-on unnecessary and unavoidable boss battles, those issues were fixed in the later "Director's Cut" version. When Mankind Divided was announced, people were both excited and aprehensive. Would it be a great game that built on its predecessor or would it suffer the same fate from Invisible War, relegated to merely a place in the shadow of the last one? Fear not, the game is out now and I tell you: it's just as good as Human Revolution. While it falters at areas that HR didn't, it improves in others, balancing itself well enough to be called a worthy sequel. MD picks up a couple of years after the events of the last game, where, at the climax, the great majority of augmented people (Augs) suffered from a psychic meltdown that turned them temporarily insane due to the machinations of a billonaire who didn't want humanity to continue the path of augmentation. While HR had multiple endings, only one of them is considered canonical, and it's the one where the building protagonist Adam Jensen is buried in the sea. He manages to survive for a new adventure, though, marking this as the first game in the series to have a returning main character (understandable, since Adam is easily the most popular protagonist in the series). Adam now works for Interpol, in a world that fears and hates Augs because of the madness event, and it's put in the middle of a fight between groups of people who want a law to control the augmented passed, and those who don't. Gameplay-wise, if you played the previous game, you'll feel right at home here. The same basic gameplay is present, but tweaked to be improved in almost every way. You can still choose to be lethal or non-lethal. You can still choose the stealth route or the noisy one. You can still choose to be nice or rude to people. You can still improve your character by gaining experience. Difficulty is well balanced, and you'll rarely feel you lost because of something unfair. All of those things are complemented by new weapons and abilities at your disposal, as expected, but some new changes are going to make it hard to go back to the previous game, as they're going to be missed. For instance, Adam can now pull an enemy from behind a corner to attack and hide him instantly. Sounds simple, but it's really helpful. He can also distract enemies much easier. New augmentations like the ability to hack cameras from a distance will let you wonder how did you ever live without them. And guns now can use different ammo and have different add-ons that can be changed on the fly (Crysis-style). There's also a crafting system now. You can find scraps that allow you to craft useful objects or even improve your weapons. Most importantly, bosses are not mandatory now. I only found one, and it's because I went expressly looking for him. Once I did, I found I could deal with him a number of ways instead of being forced to use lethal force. The world is extensive. You have a major hub city (Prague), which is inmensely detailed, and a smaller one later in the game. While inside stages are large and having a lot to explore. After the tutorial stage, once you reach Prague, you'll easily spend hours exploring, finding side-quests and improving your character even before getting to launch your first mission. There's an inmense amount of freedom here, specially since the quests and exploration can be approached in a number of ways, so you can choose the style you prefer. Hacking, brute force, sneaking, convincing, stealing, taking the long path, etc. Graphics are, of course, very good, though there's some noticeable slow down in some of the in-engine cutscenes. So, in general, this game is an improvement over the previous one in almost every aspect. Let's talk now about the parts the game did worse. The most noticeable one is the story. Or, at least, the approach to it. First of all, it doesn't feel finished. The game ends with a triumph (well, assuming the best ending is canon), but it's too open and doesn't actually finish the presented conflict. It really feels like they cut this to present as DLC or a sequel, and that alone is dissapointing. The real problem, though, is the presentation. The game wants to present Aug discrimination as an allegory to racism, and that just absolutely doesn't work. There's a clear difference between disliking someone for having a different skin color than disliking him because at any time it might snap and dismember you, or even kill you (remember, the hate for Augs is based purely on the incident where such a thing actually happened). But the game runs with it anyway, and it feels completely ridiculous. You see Augs being forced to use a different entry, or constanly being called racist terms even by the police, and it's the absolute great majority of people who hate them. Society doesn't work that way, it just doesn't regress centuries back, even when they actually have valid reasons for fear of others. There are also a few bugs (remember, though, I'm playing the unpatched version). Once I lost all quest markers and was unable to regain them. Another time I lost the ability to save the game, so I had to quit the game and reload. One time finishing a side-quest unmarked the other ones from the map. And once a side-quest got permanently marked on the map and was never marked as finished, until I reached the game's ending (this was the only one that wasn't solved by reloading). Nothing game breaking, assuming you keep at least one save besides the automatic one (which I most certainly recommend). The last one, and most important one, are the microtransactions. Yes, this is a single-player game, and it has microtransactions. Turns out that those pre-order bonuses are one-time only. They're tied to your save, so once you use them, they're gone and can't be recovered, and the same goes for everything you buy with real money (the only way around this is to keep a save game right after you start the game before taking the items out of storage and start all your new games from it). Then the game allows you to buy more stuff. Yes, this is disgusting, greedy and should not be supported, but understand: it's completely and utterly unnecessary. You don't need those items, you don't need the extra experience. Again, I played this game without the pre-order items and I finished the story with 4 extra un-allocated praxis points (those would mean at least TWO extra powers, by the way) and, in fact, didn't even know I could purchase more with real money until it was pointed out to me by another review. Yes, the publisher is clearly trying to take your money with this practice, but clearly the game was not developed around this practice. Vote with your wallet, don't buy those items. Anyway, those problems I mentioned didn't hinder my experience. I still had a a blast with this game, and I haven't even touched the extra missions. There's a lot of replayabilty here, and as long as you don't give the publisher money they don't deserve by not buying their ridiculous and unnecessary microtransactions I definitely recommend you buy the game. It's one of the best games out there right now.
R**Y
Amazing game. This sequel continue the story of Adam ...
Amazing game. This sequel continue the story of Adam Jensen and does so with a new perspective on how the world views augments. Contrary to the last game, you are the one looked down upon and it's up to you to stop those in power and prevent some nefarious plans (no spoilers here). They have expanded on the augments and what you can do with them this time around and it feels fresh and inviting. The simplistic design for the augments and their potentially complicated uses is a beautiful way for both experienced and inexperienced to enjoy the game as they see fit. There are skill points in the form of Praxis Kits found in the game and given when leveling. The combat is fluid and is further expanded upon with the use of augments. You can turn Jensen into a walking tank or a superpowered glass cannon, it's your choice. The story is well thought out, with the additional documents and computers scattered throughout the game to add flavor to the narrative as a whole. If you move slowly and take in conversations, read documents, and hack computers, you can definitely get a feel for what the situation is like in Prague. You build Jensen to the play style preferred and each augment adds a great deal to that decision. Overall, the main story of the game is designed well, with each area adding a distinct feel to Prague. The inhabitants also give the player a sense of how the world thinks of Augs and voice their opinions clearly about the politics involving them. There are several sidequests that also let Jensen deal, on a personal level, with the problems that plague the city. Now for the bad. The game does have microtransactions in forms of purchasable Praxis Kits. This is nothing that effects the player, since there are plenty to be earned in the game without resorting to spending real money. There are also credits you can buy for the tacked on and horrible Breach Mode. Breach Mode is additional content, so I did not take off stars for it's lack of compelling gameplay or thought. Although what is in the main story is filled with character, it is on the short side. Assuming you just did the main quests and did so with assault in mind, you'd fly through the main game in possibly 6 hours (depending on skill). If you take a stealth approach and think your way through situations, it's substantially longer. Also, sidequests do add a significant time to the total. Overall, with everything added up, it would be closer to 25 hours, not including Breach Mode. So in the end, I highly recommend this game. I am sure I left out a some things required to give a full review but this should be enough information to give those on the edge the nudge or at least become more informed.
V**O
Llegó excelente
ア**ス
Very happy
A**R
The game is really cool to play, and it’s really great FPS shooter. Where you can do the game anyway you want , so makes game play fun . And was a great buy from the seller, I bought it from.
K**ー
2016.11に購入したときは5480円でした。 こんな短期間に値段下げまくるのはやはりつまらないから売れないんですかね? 前作は日本語版をクリアまでやりましたが、あまり代わり映えしてないような? 定価からすれば安くなってたので英語版だけど買いましたがストーリーはやっぱりさっぱりで盛り上がるとこ一切無く途中で飽きたのでほったらかしてます。 日本語版なら楽しめたのだろうか? 今更買い直す気はないので皆さんのレビューや攻略サイト見て忘れた頃にまたやろうかと思ってます。 しかし今の値段ならこうは思わなかったのかな?値段相当だし。
C**N
el juego esta entretenido y se trata de una aventura de rol y acción de estilo cyberpunk. Ambientada en el año 2029, esta entrega de la saga Deux nos vuelve a poner en la piel de Adam Jensen dos años después de los hechos acontecidos en Human Revolution. Adam forma parte de la Task Force 29, una fuerza creada para capturar terroristas con capacidades aumentadas, en un momento en el que la humanidad tiene serias dudas sobre los beneficios de estas capacidades, Sobre las misiones secundarias, encontraremos tanto encargos que no serán determinantes en la historia principal, como misiones que nos ayudarán a conocer más sobre la evolución de Adam Jensen en el juego y conocer nuevos personajes de la historia lo recomiendo ampliamente si te gustan los juegos de sigilo estilo metal gear
Trustpilot
2 months ago
3 weeks ago