Unity in Action, Third Edition: Multiplatform game development in C# 3rd ed. Edition
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Unity in Action, Third Edition: Multiplatform game development in C# 3rd ed. Edition

4.7/5
Product ID: 360727686
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4.7

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S**N

Step by step, clear instructions, everything works as intended as of June 2022

I was a complete beginner in November 2021 and since then I have had my fair share of books, bootcamps, professional certificate programs, udemy courses and youtube tutorials to learn Unity.From the beginners perspective I see two issues with most courses : 1. material getting out of date due to the fast way Unity changes and 2. the courses not having the right structure.It was challenging to find something that was easy to follow, structured and simply worked with the latest Unity iterations, until this book.Main reason I got it was the positive reviews on reddit and the fact that the course material was updated with one of the more recent versions of Unity. Code is clean, concise and works. The github repository is up to date and no discrepancies with the text.Compared to online resources such as youtube who go at blazing speed trying to teach you the code aspect, book format offers you the ability to set your own pace, which I found to be very useful in learning a new coding language or platform like Unity.The structuring is also great, going from simple to complex, from 2d/3d environment creation to 1st person 3rd person movement and animation, to UI design, everything is covered in a nice, lean way. Now I have a little library of code which I can use for my own projects thanks to this book.Overall, as a new, aspiring Unity developer, I can definitely recommend this product to those who are just starting like me.

T**T

Awesome

I'm still in the early days of learning but reading this is a genuine pleasure

B**N

Quality of my copy wasn’t great

This isn’t a review of the content of the book, since I haven’t gone through it yet. This is a review of the quality of the product I received.The book arrived with, along with other signs of wear, some gunky residue on the cover. Not sure if that’s a sign of it being used or something else. It’s definitely a cosmetic thing, but not what I’d expect for paying full price for a new book, unfortunately.

R**A

I regularly use this book in my introductory Unity course and students love it

This book presents an excellent introduction to Unity and C# scripting. It is detailed and easy to follow. Students come out very comfortable by the end of the semester. I give the students the option of either using Unity Learn video tutorials or Unity in Action, many opt for Unity in Action.

G**S

Perfect for a C# programmer to enter the Unity Game Development

I am a academic teacher. I used this book as an introductory book for my students and the resulting thesis were perfect. The book is an excelllent startup for building a game programmatically and also provides the links to sources of related game development aspects. I also confirm from my personal reading experience that the book is very well structures and readable. I hope the author to proceed for a 4th edition

R**H

Great introduction to the Unity platform!

I am a long-time computer programmer who has always been fascinated with computer graphics and video games. My career has been in other areas of application development, but I still enjoy learning how to create games using both 2D and 3D platforms. I was fortunate to have been invited to participate in the pre-publication review process for this book, and I found it to be an excellent introduction to Unity.The author takes the reader on a journey through the Unity environment by presenting sample projects in each chapter. Diagrams and screenshots guide the reader through completing these projects -- a great help since the Unity environment is so full of options and settings for various in-game elements.At the end of each chapter, the reader has a playable, albeit simple, game that exercises the core concepts presented in the text. Many chapters extend the applications from previous ones, so the reader has the chance to learn new skills through successive refinement. This approach allows the reader to continue to practice and apply previously learned skills and techniques while incorporating new concepts.The author covers nearly every aspect of game development and how to do it in Unity. Models, textures, animated sequences, lighting, backgrounds, sound effects, and even consuming data from external sources -- its all there. Also, the author addresses both 2D and 3D (even combining the two to implement certain features).If you want to learn to use Unity to develop your own 2D and 3D games, this is a great first step!

J**E

You need this book.

As you can see from my photo this book is PACKED with good info. If there's one thing that sells this book it's the ray casting. A very under taught technique that MUST be used with newer graphics card to leverage maximum performance. Ray casting for AI pathing, and procedural collision is amazing. This book covers pretty much any topic you would want to get a jumpstart on learning.I've been a Software Engineer for around 20 years, I switched to C# when it launched and never looked back. I've been developing in Unity for about 4 years. I highly recommend this book.

M**M

Better Than Video Tutorials

The advantage this book has over video tutorials is how thorough it is. The author takes the time to explain everything from the big picture, to all the Unity settings. He also drills down into the the reasoning of why to do things a certain way and explains every line of code.This has helped me immensely in actually understanding what is going on instead of simply following along with a tutorial. Unity in Action is a great intermediate step in one's game dev journey.

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