🎲 Unleash Your Inner Strategist!
The Abacus Spiele ABA04051 China Game is a captivating board game designed for ages 12 and up, accommodating 3 to 5 players. With an engaging 45-minute playtime, it promises strategic fun and social interaction, making it a perfect addition to your game collection.
D**R
There is a lot more to China than awesome food!
China is a card driven area control game. During the game you are managing cards that you use to place two different types of pieces on the board: houses (or pagodas) and emissaries. The houses generally score points during the game by setting up majorities in provinces. Houses can also fetch endgame scoring if they complete a road consisting of four or more houses. Emissaries score endgame points if they are strong enough to form alliances between provinces. There are not many rules in this game which allows players to be creative and clever. There are plenty of opportunities to thwart opponents plans and you really have to stay in your toes to play well. If you go to boardgamegeek (dot com) and look up China: Das duell, you can find a wonderful 2 player variant for this game that is free to download. Great game at a fantastic price.
X**L
Simple concept with surprising depth.
China is an elegant game of strategy for 3 to 5 players. The basic gameplay is straightforward: each turn you play your pieces (houses and emissaries) into colored regions on the board based on what cards you have available in your hand.There are several nuances to the game I won't go into detail about, but here are a few key mechanics/ideas that illustrate what's unique about the game:1) When a region is filled with houses, the player with the majority of houses scores points equal to the TOTAL number of houses (of any color) in the region. The person with the second highest number of houses scores points equal to the number of houses of the MAJORITY player. And so on. Tied players both score full points, so if several players are vying for the same region many points can be earned for careful placement of just a couple of houses.2) Emissaries operate on a similar basis, but for emissaries alliances are scored instead of population. That means to score any points you must have a majority of emissaries in TWO adjacent regions (unlike houses only majorities matter for emissaries). Players thus have to be careful their painstakingly achieved emissary majority in a region doesn't end up worthless.3) Your supply of each type of piece is limited. Watching your opponents and your own supplies becomes vital for taking over regions.Everything comes together making China a nicely competitive game with different viable strategies to play. The double sided game board has differences depending on the number of players, which aids balance.The board, pieces and cards are all well designed for the theme, and the gameplay itself does have a feel to it of trying to have more control and influence of the board (a map of 200BC China) than the other players. A well chosen theme for the game (or well chosen game mechanics for the theme, if you prefer).China's fun, easy to teach, has a relatively short playing time and still manages to have enough strategic choices to keep players of various skill levels interested.
C**S
Fun fast game
Fun fast filler.
B**E
A classic and popular strategy game
China is a very popular area control game by Michael Schacht that first appeared more than a decade ago under the name Web of Power (in German: Kardinal and Konig). Especially considered good with 3 players, the original game proved popular by giving a lot to think about in a relatively short playing time, and even was nominated for several big game industry awards. In it was reimplemented with a different theme and a few small rule tweaks under the new name of China.In this game for 3-5 players, players use cards to place two types of pieces (houses and emissaries) onto a beautiful game-board depicting 200 B.C. China, trying to win majorities in the nine different regions. Houses and emissaries score points in different ways, with emissaries requiring majorities in two adjacent regions, while houses require a majority within a region. Are you ready to take on the challenge of careful placing your pieces, trying to get the most influence and control in what many consider to be a clever and strategic super-filler?China is a welcome reimplementation of Web of Power that makes only a few small changes to streamline things, while preserving what was good about the original. It is widely considered to be an outstanding area control game, and is certainly one of the best in the genre. One of its appealing features is that it is easy to learn, and also plays quickly within 30-45 minutes. Despite the straight-forward rules, the presence of some luck, and the speed at which it can be played, China offers a remarkable range of options and interesting choices for scoring points that will require players to think carefully about their decisions, without burning their brain. The clever scoring system will keep you engaged throughout the game, and features a perfect and satisfying blend of luck, tactics, and strategy.This is a wonderful and sleek game design, that especially shines as a three player game, and can rightly be considered one of the very best area control games you'll find for its length and weight. A brilliant game and a modern classic, China is a fine example of a game that we can expect to see gamers still playing many years from now. - EndersGame @ BGG
P**S
Five Stars
Great game. Easy to learn and fun to play. Strategic.
R**S
Thanks! ☺
Thanks!
D**S
producto genial, correos no
como en todas las entregas navideñas, los productos cumplen con creces con las expectativas, la entrega premium a través de correos ha dejado mucho que desear
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